Half-Life: Difference between revisions
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* Some guns share ammo, most don't. I think the glock and SMG do, and the gauss and egon gun do. | * Some guns share ammo, most don't. I think the glock and SMG do, and the gauss and egon gun do. | ||
* | == Opposing Force == | ||
* The barnacle gun hooks on to biological targets only, and it's fun but unreliable against enemies. | |||
* The teleport gun will teleport anyone it hits directly, but the splash damage from hitting the wall next to them is usually a kill. Secondary fire teleports you to another area, which is different depending where you use it and leads to some easter eggs. There will be a different area in between every "loading..." section. Most will actually be one of three generic rooms, but some will be actually be unique. Just give it a try every time the game loads a new level. | * The teleport gun will teleport anyone it hits directly, but the splash damage from hitting the wall next to them is usually a kill. Secondary fire teleports you to another area, which is different depending where you use it and leads to some easter eggs. There will be a different area in between every "loading..." section. Most will actually be one of three generic rooms, but some will be actually be unique. Just give it a try every time the game loads a new level. | ||
[[Category:Games]] | [[Category:Games]] |