Ys VIII: Lacrimosa of DANA: Difference between revisions

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* There are three 'elements' that characters can have, and for general exploring it's a good idea to have one of each. Bosses, however, generally don't have elemental weaknesses, and you get a 1.1x damage boost for having more than one of the same damage type in your party, so if you think you're about to fight a boss go ahead and swap in two of the same element if you have them. (Bosses are generally pretty well telegraphed.)
* There are three 'elements' that characters can have, and for general exploring it's a good idea to have one of each. Bosses, however, generally don't have elemental weaknesses, and you get a 1.1x damage boost for having more than one of the same damage type in your party, so if you think you're about to fight a boss go ahead and swap in two of the same element if you have them. (Bosses are generally pretty well telegraphed.)


[[Category:Games]]
* Dash jumping will make you jump noticeably farther than you ordinarily could and allow you to cross gaps that you might have thought you can't get across.
 
* Flash Guard is hilariously powerful and incredibly easy. Like, you can end up semi-reliably using it by pure accident. Figure out how it works and put some effort into it and most mobs can't even touch you.
 
[[Category:Games|Ys 8: Lacrimosa of DANA]]

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