The Elder Scrolls III: Morrowind: Difference between revisions

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* Magic is worthless in combat. Have some ability in restoration at least but avoid any idea that you should be a battlemage. The only way to make magic worthwhile in combat is to exploit the game and to me that doesn't seem like a good system. Carry around a ton of health potions and just hack and slash everything. Along the way you'll pick up what magic you will need no matter what kind of character you are. However it is much harder to start as a mage and realize that you really need to use a sword...you will get nowhere.
* Magic is worthless in combat. Have some ability in restoration at least but avoid any idea that you should be a battlemage. The only way to make magic worthwhile in combat is to exploit the game and to me that doesn't seem like a good system. Carry around a ton of health potions and just hack and slash everything. Along the way you'll pick up what magic you will need no matter what kind of character you are. However it is much harder to start as a mage and realize that you really need to use a sword...you will get nowhere.
* The mod [http://www.psychodogstudios.com/downloads/Better%20Bodies%20v2.2.exe Better Bodies] makes the characters look much better.


* Get a paralyzing dagger as soon as possible. One can be found in/near Seyda Neen, look around, they're all over. Carry at least 2 with you at all times.
* Get a paralyzing dagger as soon as possible. One can be found in/near Seyda Neen, look around, they're all over. Carry at least 2 with you at all times.
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