Sleeping Dogs: Difference between revisions

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* A huge ton of moves can be cancelled into a Counter. If you see someone flash red, even if you're in the middle of a punch, press Counter anyway and you'll probably be fine.
* If an enemy flashes red you can usually counter successfully, even while mid-punch.


* Your xp per mission is limited; you'll see red triangles fill up as you go through a mission (Triad XP, for brutal takedowns) and blue shields empty (Cop XP, for breaking shit). You can replay the mission from the social centre to try to earn a better score and thus more xp out of it.
* When doing missions, Triad Experience fills up (generally from visceral combat) while Cop Experience goes down (generally from breaking things or hurting innocents). You can replay missions from the social centre to try to earn a better score and more EXP out of it.


* When you get a girl's number, be sure to go out with her. Eelationships are just an extra side mission, and the end reward is getting to see one of the types of collectible on your world map.
* It's good to call and go out with a girl right soon after you get her number as the reward is seeing collectibles on your world map.


* Enemies come in four main types: Normal guys - Do whatever to them. Taller guys, often with boxing gloves - Love blocking. Grapples nearly always work. Fat guys - Don't try to grab them. They can't block worth a damn. Weapon guys - Don't try to grab them. Stuns work pretty well here?
* Enemies come in four main types and you can practice against each after unlocking the dojo in North Point. Roughly: Normal guys - Do whatever to them. Taller guys, often with boxing gloves - Love blocking, vulnerable to grapples. Big guys - Don't try to grab them. They can't block worth a damn. Weapon guys - Don't try to grab them. Stuns work pretty well here?


* The best moves I've found to get early on: Slim Jim is one of the first Cop upgrades, and lets you into any car, no alarms, no questions asked. Charge Knee Stun is one of the first Melee upgrades, and punches through blocks like paper. Right after getting it you can get a pretty great followup attack for it, too.
* Of useful early upgrades, Slim Jim is one of the first Cop upgrades which lets you into any parked car quietly. Charge Knee Stun is one of the first Melee upgrades which punches through blocks like paper and the followup attack you get for it does a ton of damage.


* Contrary to what the game implies, you don't need to go back to your apartment after hacking every single camera. The other camera icons do disappear, but they'll return once you travel a little. Then you can go finish off several of them at once.
* You don't need to go back to your apartment after hacking every individual camera in drug bust missions, you can do multiple and finish them in one go later.


* There is no reason not to be buffed pretty much all the time; Food buffs health regeneration, Herbal tea buffs toughness, a massage buffs how fast your "face" bar rises, and energy drinks buff melee damage. They aren't essential but they are all fairly cheap.
* Especially after the first Face level up, temporary buffs become very useful as they last long and cost little. Food buffs health regeneration, Herbal tea buffs toughness, a massage speeds up your Face gauge, and energy drinks (even available from your apartment fridge) buff melee damage.


* You are given guns in missions that require them, sometimes you'll keep the gun after the mission, but most of the time you'll be unarmed. If you want a gun you can disarm a cop when they are shooting at you (wanted level 2 or above I think).
* You are given guns in missions that require them and sometimes keep them, but most of the game is spent unarmed. One way to get a gun is to disarm a cop when they are pissed enough to shoot at you, and a late Cop upgrade lets you grab them from the trunks of police cars.


* After a woman gives you her phone number it'll be in your phone. Calling them will go on a date, when you get a reward then thats their missions finished.
* The button presses in combat quick-time events (such as when grabbed) are always the same and worth memorizing.


* Visit the gym (when it unlocks) for fight practice on each type of enemy. Big fat guys cant be grappled but never block strikes, some guys block strikes but are easy to grapple and so on. Doing this once can really help you get to grips with the combat and recognize enemy types.
* After a few Face level ups you unlock the car valet who delivers you a car anywhere from your garage selection, which car he brings can be changed in the garage. Note that only bought and reward cards are added to the garage.


* The button presses required to evade in combat quick-time events (thrown to the ground by a fat guy, grabbed in a full nelson, etc.) are always the same.
* Buyable furniture, which can be bought from some street merchants not marked on the map, is purely cosmetic.
 
* When you unlock the flunky who delivers you a car, you can change what vehicle it is on the garage screen. Stolen cars dont get added to your garage, only cars you buy.
 
* There are vendors who will sell you furniture for your apartments, they arent marked on the map and you have to find them in the city (they have the same white three dot speech bubble as food vendors do). The furniture has no in game effect but looks nice.


* Environmental kills look good and immediately eliminate an opponent, so if you are being overwhelmed by numbers grab someone and push their face through an extractor fan.
* Environmental kills look good and immediately eliminate an opponent, so if you are being overwhelmed by numbers grab someone and push their face through an extractor fan.


* The fastest way to escape a police chase is to destroy the cars chasing you either by running them off the road or by shooting out their tires. Tires are faster, if you're a decent shot while driving, but keep in mind that it increases your wanted level, whereas ramming them to a stop decreases it.
* The fastest way to escape a police chase is to destroy the cars chasing you either by running them off the road or by shooting out their tires. Tires are faster if you can hit them, but ramming doesn't increase your wanted meter.


* Taxis are remarkably affordable, the fee seems to cap at $310 for a 2500m+ drive, and considering most lockboxes contain at least $5,000...
* Taxis are remarkably affordable and their quick travel function can save you a ton of time. Remember to hold down the button while next to one or you'll just hijack the car itself.


* When you load a game you always load in to Wei's nearest home base; some missions ask you to sleep, so save & load to warp to the nearest bed.
* Loading a game always returns you to your nearest home base, so a save & load will get you there quickly if needed.


* XP-increasing clothing isn't really worth it; if you do all the missions and don't drive into everything for negative cop XP you should get pretty close to maxing both branches in a normal playthrough without the XP boost. The +damage sets are great though, at the top end you can KO basic thugs with one flurry of quick strikes and a strong strike vs. needing two or three combos.
* XP-increasing clothing isn't really worth it; if you do all the missions and don't drive into everything for negative cop XP you should get pretty close to maxing both branches in a normal playthrough without the XP boost. The +damage sets are great though, at the top end you can KO basic thugs with one flurry of quick strikes and a strong strike vs. needing two or three combos.
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* The fat guys normally can't be thrown unless Face is active but the special throw where Wei drops an elbow on his target's head (lock-on and hold grapple) goes through their immunity. From there, you can quickly do a stun follow up even though the symbol isn't above their heads.
* The fat guys normally can't be thrown unless Face is active but the special throw where Wei drops an elbow on his target's head (lock-on and hold grapple) goes through their immunity. From there, you can quickly do a stun follow up even though the symbol isn't above their heads.
* Always Be Eating. I can't stress how nice it is to have buffs.


* For Nightmare at North Point and Year of the Snake, just get a guide for the collectables if you want them. At least for YotS, they show up on the minimap if you're nearby but not on the main one which sucks a lot, NaNP doesn't even do that for you.  
* For Nightmare at North Point and Year of the Snake, just get a guide for the collectables if you want them. At least for YotS, they show up on the minimap if you're nearby but not on the main one which sucks a lot, NaNP doesn't even do that for you.  


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