Fallout: New Vegas: Difference between revisions

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* Don't neglect Strength (carry load), Endurance (max HP), and Intelligence (skill points per level.) Charisma is a safe dumpstat. High Luck can make for easy money grinding at casinos, but if that doesn't interest you then it is also a safe dumpstat.
* Don't neglect Strength (carry load), Endurance (max HP), and Intelligence (skill points per level.) Charisma is a safe dumpstat. High Luck can make for easy money grinding at casinos, but if that doesn't interest you then it is also a safe dumpstat.


* If you have an Intelligence of 2 or 1, almost every dialogue option in the game changes, but this is better suited for a second run than a first.
* If you have an Intelligence of 2 or 1, the game changes in some pretty significant ways, but this is better suited for a second run than a first.


* A high Charisma/nonviolent character is also viable, but also better saved for when you know what you're getting into.
* A high Charisma/nonviolent character is also viable, but also better saved for when you know what you're getting into.
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