Yakuza 0: Difference between revisions
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* Your combo finishers vary depending on how many normal attacks you do first. Some are more useful than others, so try out combos of different lengths. | * Your combo finishers vary depending on how many normal attacks you do first. Some are more useful than others, so try out combos of different lengths. | ||
* Stunning an opponent in Rush style is easier if you first stick to rapidly chaining normal attacks ''without'' a finisher to avoid knocking them down. | |||
* A lot of weapons and situations (such as fighting with a partner or near certain objects) come with unique Heat actions, so try out different things. Note that you can't pick up environmental objects while in Kiryu's Rush or Majima's Slugger styles. | * A lot of weapons and situations (such as fighting with a partner or near certain objects) come with unique Heat actions, so try out different things. Note that you can't pick up environmental objects while in Kiryu's Rush or Majima's Slugger styles. |