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* Along these lines the above advice works best if you have a major mass transit network. From day one of your city sink big bucks into subways and bus systems even if they have few riders. You will lose big bucks for awhile but once the city takes off you will have the infrastructure in place to handle lots of people trying to get to work. Basically, plan ahead. | * Along these lines the above advice works best if you have a major mass transit network. From day one of your city sink big bucks into subways and bus systems even if they have few riders. You will lose big bucks for awhile but once the city takes off you will have the infrastructure in place to handle lots of people trying to get to work. Basically, plan ahead. | ||
* While in no way realistic or ascetically pleasing the grid system is your friend. Diagonal roads will | * While in no way realistic or ascetically pleasing the grid system is your friend. Diagonal roads will mess up your placement and make it harder to build a coherent city. A good grid system with few stop lights on avenues, one ways and major mass transit system is easy to build and better yet easy to plan out. Traffic won't get out of control and your city will prosper. It may look pretty sterile but damn will it be easy to manage. | ||
* The above items only apply if you have the Rush Hour expansion. | * The above items only apply if you have the Rush Hour expansion. |