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* For the same reason, when you're creating a Persona, never, ever waste a slot on a lower-level attack than it has. You'll just end up spending extra MP for no reward whatsoever. | * For the same reason, when you're creating a Persona, never, ever waste a slot on a lower-level attack than it has. You'll just end up spending extra MP for no reward whatsoever. | ||
* Levelling a persona up to rank 8 is pretty important, and tedious | * Levelling a persona up to rank 8 is pretty important, and tedious. Once you can get to the abandoned factory, see if you can shove a dia card or non-damaging offensive spell on a persona if you can spare the slot, and then sit in a low-level battle and just cycle through casting your spell on auto until the character runs out of SP, then pass the persona on to the other characters until everybody is out of SP. This isn't terribly fun, but you can read a book or something while you do it as long as you pay enough attention to switch it out before you default to attack and kill the thing by accident. | ||
* The Maha-Kaja spells are just as amazing as they are in any other SMT game. They are fusions between the individual Kaja spell and Affectionate Prayer, which Seiobo and I think Izanami and a few others have. | * The Maha-Kaja spells are just as amazing as they are in any other SMT game. They are fusions between the individual Kaja spell and Affectionate Prayer, which Seiobo and I think Izanami and a few others have. |