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* Speaking of keys, the first floor has a bag of keys, and behind it, a hole. Usually, falling into this hole just takes you back to the beginning of the floor, but if you jump into it and hold forward, you can access an easter egg zone that contains Warp Magic, which lets you warp to any tile you've been to. It's pretty convenient and makes the game a lot more playable. However, the magic also lets you travel to any tile ADJACENT to any tile you've already been to, which can break certain navigation puzzles. It's up to you how to play, but I would recommend trying to only use Warp Magic for convenience. | * Speaking of keys, the first floor has a bag of keys, and behind it, a hole. Usually, falling into this hole just takes you back to the beginning of the floor, but if you jump into it and hold forward, you can access an easter egg zone that contains Warp Magic, which lets you warp to any tile you've been to. It's pretty convenient and makes the game a lot more playable. However, the magic also lets you travel to any tile ADJACENT to any tile you've already been to, which can break certain navigation puzzles. It's up to you how to play, but I would recommend trying to only use Warp Magic for convenience. | ||
* Make sure to make use of the Rest function to quickly regain health and magic. If you're in a difficult situation, you can usually cheese your way out of it by closing doors behind you and resting for a bit before re-engaging. | * Make sure to make use of the Rest function to quickly regain health and magic. If you're in a difficult situation, you can usually cheese your way out of it by closing doors behind you and resting for a bit before re-engaging. | ||
* When you first get an inventory expansion (third floor of the Ruins), you also get the ability to organize your inventory and stack items like rings and potions up to 99 to conserve space. This is mostly useful for hanging on to potions and rings. Be careful not to stack potions and poisons together, as you'll lose a number of potions equal to the poisons you mix in. | * When you first get an inventory expansion (third floor of the Ruins), you also get the ability to organize your inventory and stack items like rings and potions up to 99 to conserve space. This is mostly useful for hanging on to potions and rings. Be careful not to stack potions and poisons together, as you'll lose a number of potions equal to the poisons you mix in. | ||
* You might hear advice to hang on to your gold bars and sell them once you've reached a full stack, but this advice is overblown. Stacking gold bars increases their sell price, but only by something like 0.5% of their value. By the time you have 99 gold bars, you won't even notice the extra 500 gold hanging on the them for half the game gave you. | * You might hear advice to hang on to your gold bars and sell them once you've reached a full stack, but this advice is overblown. Stacking gold bars increases their sell price, but only by something like 0.5% of their value. By the time you have 99 gold bars, you won't even notice the extra 500 gold hanging on the them for half the game gave you. |