Age of Wonders: Planetfall: Difference between revisions
Jump to navigation
Jump to search
m
no edit summary
No edit summary |
mNo edit summary |
||
Line 25: | Line 25: | ||
* You can preview enemies' potential hit chances and damage by clicking them/their abilities and then hovering on one of your own units. This only works if their potential targets are within the attack range of their current position though. | * You can preview enemies' potential hit chances and damage by clicking them/their abilities and then hovering on one of your own units. This only works if their potential targets are within the attack range of their current position though. | ||
* Staggering enemies is always desirable, especially if they're melee or have powerful Full Action abilities they can't use without full Action Points. Conversely, Stagger Resistance is one of the most useful traits to | * Staggering enemies is always desirable, especially if they're melee or have powerful Full Action abilities they can't use without full Action Points. Conversely, Stagger Resistance is one of the most useful traits to mod or learn for your units. Blinding is another desirable effect to inflict on enemies as it cripples their accuracy. | ||
* Note the difference between "Full Action" and "Full Action (Continue)" abilities, both require full AP to activate but the latter also leaves one to use afterwards. | * Note the difference between "Full Action" and "Full Action (Continue)" abilities, both require full AP to activate but the latter also leaves one to use afterwards. |