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(Created page with "* As usual in Monkey Island games, you can't die* or put yourself in a position where you can't complete the game. Experiment with items and dialogue to your heart's content. * Unlike earlier installments, sometimes you'll have to repeat the same action a few times to actually solve a puzzle. * There's no penalty or loss of achievements for using the hint system (once it appears) * Double click to run. Category:Games") |
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* In the Text & Language section of the options, there's a Writer's Cut setting. You should probably turn this on. Even with it on, the game's still less verbose than the older games can be at times. and it means more jokes! | |||
* You should probably also enable Hard Mode. Unlike Mega-Monkey mode in Curse of Monkey Island, this doesn't add all that much difficulty. In fact, even with it on, you'll probably find most puzzles to be a breeze. | |||
* Speaking of CoMI, while this game is advertised as a sequel to Monkey Island 2: LeChuck's Revenge, it borrows quite a lot from Curse, narratively. It's probably best to play through the first 3 games, if not the whole series, before picking RtMI up. | |||
* As usual in Monkey Island games, you can't die* or put yourself in a position where you can't complete the game. Experiment with items and dialogue to your heart's content. | * As usual in Monkey Island games, you can't die* or put yourself in a position where you can't complete the game. Experiment with items and dialogue to your heart's content. | ||
* Unlike earlier installments, sometimes you'll have to repeat the same action a few times to actually solve a puzzle. | * Unlike earlier installments, sometimes you'll have to repeat the same action a few times to actually solve a puzzle. | ||
* There's no penalty or loss of achievements for using the hint system (once it appears) | * Several puzzles have multiple solutions. There's a system where the game will let you literally burn excess inventory, which can help you narrow your options down. | ||
* There's no penalty or loss of achievements for using the hint system (once it appears). | |||
* Speaking of achievements, the trivia cards laying around respawn over time, but the mechanics are a little unintuitive. Essentially, you get a lot of card spawns when you come back after taking a break. They won't spawn if you have a lot of unused cards, though, so make sure to answer them before quitting a session for the day. | |||
* Double click to run. | * Double click to run. | ||
[[Category:Games]] | [[Category:Games]] |