Wo Long: Fallen Dynasty: Difference between revisions

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(Created page with "* If you have some familiarity with Nioh 1 and/or 2, you'll probably recall that blocking was fairly strong there. The same applies here, but because Spirit takes place of Stamina in those games, you have to be more careful since if you hit -1000 Spirit, any hit at all whatsoever will immediately knock you down and you will probably die depending on the circumstances. * You can perform a deflect out of a block, so if a combo is too tough to figure out, just find a blow...")
 
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* Since spells and martial arts are tied to Spirit and no longer to items, you can use them as often as you want. The main issue is that doing it from 0 will most likely mean that you will hit -1000 Spirit (which also locks you out of doing any more spells and martial arts) and you need to start hitting people to get back into the positives again. Just mind what you're doing and you should be okay.
* Since spells and martial arts are tied to Spirit and no longer to items, you can use them as often as you want. The main issue is that doing it from 0 will most likely mean that you will hit -1000 Spirit (which also locks you out of doing any more spells and martial arts) and you need to start hitting people to get back into the positives again. Just mind what you're doing and you should be okay.
== Co-op ==
* There is a limited number of 'lives'. If one person goes down, they can be revived by another player almost instantly, but if this happens enough times before hitting a flag (I think that resets it), it's game over.
* Likewise, if an enemy downs you in coop, that's considered a defeat on your end - the enemy will grow stronger and you will lose half your qi, even if revived. If you are downed again before defeating that particular enemy, that change for vengeance is lost and so is the qi.
* Enemies have a lot more health and a lot more spirit in coop, be aware.
* Flags can only be used once, it appears, to restore health and dragon pot uses. When anyone uses a flag for the first time after placing it, everyone will be teleported to it and will restore health/pots. After this, using the flag will let you level up and prepare spells and all that, but it will not teleport others to it, and it will not recover your health/pots.
* Enemies are aware of each player individually - just because an enemy is in a fight with one player doesn't mean you can't get a critical strike on it from behind or above if it hasn't become aware of you specifically
* It is endlessly entertaining to stunlock what should've been a tough enemy in a corner as three players are constantly just wailing on it to the point where it can't even move


[[Category:Games]]
[[Category:Games]]

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