6,157
edits
(Created page with "* All vehicles have stats that must be paid attention to. These are Speed, Braking Power, Acceleration, and Handling. These are pretty self-explanatory and I imagine most reading this have played a racing game before, but the tracks in this game tend to have a lot of turns to facilitate drifting in order to acquire boost, so speed isn't the most important thing all the time. All stats are measured from 1 pip to 6. * There are also two different types of boost to use. Ch...") |
No edit summary |
||
Line 22: | Line 22: | ||
* Some Unleashed time trial requirements will seem very unreasonable until you figure out a shortcut or two. For most, though, it will just require you to play at your best; there is no setting to make them more lenient. | * Some Unleashed time trial requirements will seem very unreasonable until you figure out a shortcut or two. For most, though, it will just require you to play at your best; there is no setting to make them more lenient. | ||
* You can get three different varieties of starting boost depending on when you press the accelerator during the count-down. From weakest to strongest they are Red > Green > Purple. But note that if you get one of these boosts it does not increase your speed at the start. It gives you more or less of your activateable boost bar. So if you want extra speed off the starting line you'll need to active whatever boost it gives you manually. | |||
[[Category:Games]] | [[Category:Games]] |