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* Trade has the best endlevel ability. You can trade fiefs with people. The odds you are getting to it are low though. The first 2 levels of trade will give you a very good idea of are you going to make profit or loss on buying or selling. Prices increase or decrease based on the amount you sell so keep that in mind. When the green on a sell goes to a lesser green you aren't making as much of a profit. Before those levels you're trusting trade rumors or keeping track with notepad. Overall its miserable to level. | * Trade has the best endlevel ability. You can trade fiefs with people. The odds you are getting to it are low though. The first 2 levels of trade will give you a very good idea of are you going to make profit or loss on buying or selling. Prices increase or decrease based on the amount you sell so keep that in mind. When the green on a sell goes to a lesser green you aren't making as much of a profit. Before those levels you're trusting trade rumors or keeping track with notepad. Overall its miserable to level. | ||
* Buy horses. You | * Buy horses. You usually need more. They make the party move faster and they are a leveling requirement for a lot of units. One thing to watch out for is that if you have far more horses than people you'll get a "herd" penalty that will make you move slower on the campaign map. | ||
[[Category:Games]] | [[Category:Games]] |