Suikoden: Difference between revisions

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* Don't execute anyone or lose duels.
* Don't execute anyone or lose duels.


* For the love of god, don't step on the old mans grass.
* For the love of god, don't step on the old man's grass.


* What you really want to watch out for is Leon and Mathiu. The second you can talk to Leon, go back and talk to him and Mathiu after every major event. Yes, every single one. You have a very narrow window of time in which to recruit him and if you don't, you can't do it again.
* What you really want to watch out for is Leon and Mathiu. The second you can talk to Leon, go back and talk to him and Mathiu after every major event. Yes, every single one. You have a very narrow window of time in which to recruit him and if you don't, you can't do it again.
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* Flick and Vincent will not always be in your party but they are powerhouses throughout the game.  
* Flick and Vincent will not always be in your party but they are powerhouses throughout the game.  


* When the plot sends you to Soniere Prison for an antidote only use store bought runes for this event.
* When the plot sends you to Soniere Prison for an antidote, use only store-bought runes for this event.


* When you start recruiting the game's triggers involve around coming back later in the game at a higher level, or with an upgraded castle; coming back with the right people on your team; completing mini-games; giving crystals/runes/items to people that mention them; re-visit borders/small towns at later parts of the game, and re-enter endgame dungeons (including boss chambers)
* When you start recruiting the game's triggers involve around coming back later in the game at a higher level, or with an upgraded castle; coming back with the right people on your team; completing mini-games; giving crystals/runes/items to people that mention them; re-visit borders/small towns at later parts of the game, and re-enter endgame dungeons (including boss chambers)


* Four bullshit recruitables require you to eat some stew in an empty house, get a Nameless Urn that drops from enemies (location:  Holly Fairies on the world map sometimes drop them) , another will show up at an inn at Rikon randomly, and finally one requires you to have a certain recruited elf character at a high level.
* Four bullshit recruitables require you to eat some stew in an empty house, get a Nameless Urn that drops from enemies (Holly Fairies on the world map sometimes drop them) , another will show up at an inn at Rikon randomly, and finally one requires you to have a certain recruited elf character at a high level.


* Never ever kill or execute anyone when given the choice. Always be benevolent to the point where it hurts.
* Never ever kill or execute anyone when given the choice. Always be benevolent to the point where it hurts.
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* If someone dies in warfare, reload your save if you're aiming at the best ending.
* If someone dies in warfare, reload your save if you're aiming at the best ending.


* Abuse your reconnaissance commands in warfare. If you do everything right, most battles end in less than 5 turns so use your highest attacking units.
* Abuse your reconnaissance commands in warfare. If you do everything right, most battles end in less than 5 turns, so use your highest attacking units.


* Duels are based on the fighter's stats. If you cannot win a duel just level up that person.
* Duels are based on the fighter's stats. If you cannot win a duel, just level up that person.


* Your opponent in a duel will always talk before they take any actions. Most fighters will comment about their attacks before they attack or scream before using a fierce attack. The same applies when they try to badger you to attack them at full strength. Some are less obvious, but there are plenty of signs to make duels easy enough.
* Your opponent in a duel will always talk before they take any actions. Most fighters will comment about their attacks before they attack or scream before using a fierce attack. The same applies when they try to badger you to attack them at full strength. Some are less obvious, but there are plenty of signs to make duels easy enough.
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