Hitman (World of Assassination Trilogy): Difference between revisions

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===Hitting Mans===
===Hitting Mans===


* Experimentation is good. Doing levels over again and completing more challenges unlocks more tools, weapons, starting points, etc by gaining "mastery". Some items, such as poisons, subsonic pistols, crowbars, breaching charges and lockpicks, are extremely useful in many settings and worth prioritizing.
* Experimentation is fundamental to Hitman. Doing missions over again and completing more challenges unlocks more tools, weapons, starting points, etc by gaining "mastery" over that location. Unlocked items can be taken into other missions; some of these items, such as poisons, subsonic pistols, crowbars, breaching charges and lockpicks, are extremely useful in many settings and worth prioritizing.


* All waiter/servant/cook disguises allow you to poison any food or drink without raising suspicion. Similarly, tech and maintenance-related outfits often allow you to freely sabotage some things. Look for a red icon to show what's still suspicious.
* All waiter/servant/cook disguises allow you to poison any food or drink without raising suspicion. Similarly, tech and maintenance-related outfits often allow you to freely sabotage some things. Look for a red icon to show what's still suspicious.
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