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* Psyche and Phys are the less-safe stats to set to 1 because they (specifically the Endurance and Volition skills) give you your health bars; you heal when you sleep (in a bed) and also from some events, but that doesn't matter if you have 1 health out of a maximum of 1 and are thus entirely reliant on healing items auto-rescuing you from death. (You can improve your health directly with skill points though) | * Psyche and Phys are the less-safe stats to set to 1 because they (specifically the Endurance and Volition skills) give you your health bars; you heal when you sleep (in a bed) and also from some events, but that doesn't matter if you have 1 health out of a maximum of 1 and are thus entirely reliant on healing items auto-rescuing you from death. (You can improve your health directly with skill points though) | ||
* To get more "thought spaces" unlocked, you have to use one of your skill points to open it up. | |||
* When you get a Critical health/morale warning, you have a few seconds to use a healing item to prevent your death. | * When you get a Critical health/morale warning, you have a few seconds to use a healing item to prevent your death. |