Hitman (World of Assassination Trilogy): Difference between revisions

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→‎Game Modes: minor language fixes
m (→‎Game Modes: minor language fixes)
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* '''Destinations''', which organizes all the main stuff in Hitman by map location. Hitman is all about trying different things; after you play through a story mission once, you're expected to jump around between missions you've already cleared and unlock new equipment to broaden your options. Since almost everything in the core game is here, this is usually the best way to navigate the game.
* '''Destinations''', which organizes all the main stuff in Hitman by map location. Hitman is all about trying different things; after you play through a story mission once, you're expected to jump around between missions you've already cleared and unlock new equipment to broaden your options. Since almost everything in the core game is here, this is usually the best way to navigate the game.


* '''Escalations''' (available from the "Destinations" interface) are multi-level special assassination challenges in mission settings from the main game. Beating one level of an escalation will unlock the next, which will add to or change the requirements needed to beat the next. Escalations vary from straightforward ways to learn about a map to bone-crunchingly hard to weird gimmick play. They're generally recommended only after you have gotten comfortable with the main game and have earned a lot of useful equipment.
* '''Escalations''' (available from the "Destinations" interface) are multi-level special assassination challenges in mission settings from the main game. Beating one level of an escalation will unlock the next, and will add to or change the requirements needed to complete it. Escalations vary from straightforward ways to learn about a map to bone-crunchingly hard to weird gimmick play. They're generally recommended only after you have gotten comfortable with the main game and have earned a lot of useful equipment.


* '''Elusive Targets''' (ETs) are assassination targets that are available for a limited time and on a cycling basis. These targets appear in special mini-scenarios in existing mission maps, and if you fail in killing them, that's it- no more chances until they come back around again. You can safely and freely exit an ET attempt until you complete any objective (including picking up items), at which point you are locked in. Alt-F4 remains an option, though.  
* '''Elusive Targets''' (ETs) are assassination targets that are available for a limited time and on a cycling basis. These targets appear in special mini-scenarios in existing mission maps, and if you fail in killing them, that's it- no more chances until they come back around again. You can safely and freely exit an ET attempt until you complete any objective (including picking up items), at which point you are locked in. Alt-F4 remains an option, though.  
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* '''Elusive Target Arcade''' lets you practice going after Elusive Targets in sequential sets, with an added optional condition. Beating these sets will unlock a different set of rewards from mainline Elusive Targets. Beware- failing an ET in one of these sets will still make you start from the beginning, and will lock you out of the set for a day.
* '''Elusive Target Arcade''' lets you practice going after Elusive Targets in sequential sets, with an added optional condition. Beating these sets will unlock a different set of rewards from mainline Elusive Targets. Beware- failing an ET in one of these sets will still make you start from the beginning, and will lock you out of the set for a day.


* '''Freelancer''' is a sort of endless roguelike mode involving randomized missions, conditions, limited inventory, a lot of additional difficulty, and a horrendous grind for challenge completion. It's recommended for people who have mastered and gotten bored of the normal game.  
* '''Freelancer''' is a sort of endless roguelike mode involving randomized missions, conditions, limited inventory, a lot of additional difficulty, and a horrendous grind for challenge completion. It's recommended for people who have mastered and gotten bored of the normal game, but some people only play this mode, as it's much more freeform.  


* '''Sniper Assassin''' is a mode where you snipe targets from a fixed position in one of three new maps. If you want to complete this mode fully, be ready to use an online guide and spend a lot of time. This mode used to have co-op multiplayer in Hitman 2, but it's now offline.
* '''Sniper Assassin''' is a mode where you snipe targets from a fixed position in one of three new maps. If you want to complete this mode fully, be ready to use an online guide and spend a lot of time. This mode used to have co-op multiplayer in Hitman 2, but it's now offline.
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