Hitman (World of Assassination Trilogy): Difference between revisions
Jump to navigation
Jump to search
m
→The Basics
Discendovox (talk | contribs) m (→Game Modes: minor language fixes) |
Discendovox (talk | contribs) m (→The Basics) |
||
Line 45: | Line 45: | ||
* Do the tutorial missions in the Prologue first. They're well-made and genuinely very helpful. | * Do the tutorial missions in the Prologue first. They're well-made and genuinely very helpful. | ||
* There will be a dot over the heads of people that will see through your disguise. Some "enforcer" characters will always have a dot, because they'll | * There will be a dot over the heads of people that will see through your disguise. Some "enforcer" characters will always have a dot, because they'll alert off of you no matter what you're wearing. | ||
* Mission Stories will lead you through fairly scripted target kill opportunities, but other options abound. Get creative! You can use the options menu to increase or decrease how handhold-y these are. | * Mission Stories will lead you through fairly scripted target kill opportunities, but other options abound. Get creative! You can use the options menu to increase or decrease how handhold-y these are. | ||
Line 53: | Line 53: | ||
* Other than some extremely minor interactions, a couple easter eggs, and some NPC comments, there is no difference between the different starting suits you can choose from. | * Other than some extremely minor interactions, a couple easter eggs, and some NPC comments, there is no difference between the different starting suits you can choose from. | ||
* The game autosaves frequently which can be a lifesaver, but it's a good idea to make a manual save before you try something that seems risky- or when you've set up a scripted event that can be resolved in several ways. | * The game autosaves frequently and has a series of autosave slots (which can be a lifesaver), but it's a good idea to make a manual save before you try something that seems risky- or when you've set up a scripted event that can be resolved in several ways. | ||
* 47's movement is silent even when running, except in Master Mode where people will investigate footsteps. Running also isn't suspicious, so don't waste time going slower than you have to. | * 47's movement is silent even when running, except in Master Mode where people will investigate footsteps. Running also isn't suspicious, so don't waste time going slower than you have to. |