The Elder Scrolls III: Morrowind: Difference between revisions

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== Exploits / quest specific / min-maxing ==
== Exploits / quest specific / min-maxing ==


* In the starting area there is a locked door leading to the towns warehouse. Full of goodys to steal that will either work well, or give you quite a bit of cash for a good start. Break into the warehouse and start going through shit. You can reload your game and the containers will spawn different shit. Also, just save outside the door before you try and break in, you can reload if the guard catches you.
* In the starting area there is a locked door leading to the towns warehouse. Full of goodys to steal that will either work well, or give you quite a bit of cash for a good start. Break into the warehouse and start going through things. You can reload your game and the containers will spawn different stuff. Also, just save outside the door before you try and break in, you can reload if the guard catches you.


* Give back the ring, it'll give you nice influence over the local shopkeeper, you want him to like you as much as possible, then save.
* Give back the ring, it'll give you nice influence over the local shopkeeper, you want him to like you as much as possible, then save.
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* Go out to the Shrine of Azura on the SE tip of the island, and click on the statue. Do that quest to get the largest Soul Gem in the game, which can hold any soul you will ever find. It's also reusable. Once you get it, sell all your other soul gems to Creeper.
* Go out to the Shrine of Azura on the SE tip of the island, and click on the statue. Do that quest to get the largest Soul Gem in the game, which can hold any soul you will ever find. It's also reusable. Once you get it, sell all your other soul gems to Creeper.


* After you generate your character, turn to the right (assuming you're facing the Census and Excise guy who you were talking to) and head to the shelves. There is a limeware platter on that shelf that's worth 650 drakes. Pick it up. The Imperial Legionnaire in the room will be alerted to your thievery, so drop the platter on the ground before he talks to you. He'll let you off the hook "just this one time," so pick the platter back up and then head into the next room. Pick up the dagger and all the expensive shit in the room. This includes all the tableware on the table, as well as the plates and bottles of Sujamma(?) on the shelf behind the table. Continue through to the next building and talk to Sellus Gravius. Get the Ring of Healing in the barrel outside. Give Fargoth his ring. Go to Arrile's Tradehouse and sell off all that shit you nicked. He'll give you a good deal because his disposition will be super high after you help Fargoth. Go to the second floor of Arrile's Tradehouse. Talk to Hrikksar Flat-Foot. He'll give you a quest to take Fargoth's stuff. Do the quest, but don't talk to Hrikksar when you've completed it. You now have a ton of money to spend on penny whistles and moon-pie. Enjoy the rest of the beginning of the game with a small fortune in your pocket.
* After you generate your character, turn to the right (assuming you're facing the Census and Excise guy who you were talking to) and head to the shelves. There is a limeware platter on that shelf that's worth 650 drakes. Pick it up. The Imperial Legionnaire in the room will be alerted to your thievery, so drop the platter on the ground before he talks to you. He'll let you off the hook "just this one time," so pick the platter back up and then head into the next room. Pick up the dagger and all the expensive stuff in the room. This includes all the tableware on the table, as well as the plates and bottles of Sujamma(?) on the shelf behind the table. Continue through to the next building and talk to Sellus Gravius. Get the Ring of Healing in the barrel outside. Give Fargoth his ring. Go to Arrile's Tradehouse and sell off all that stuff you nicked. He'll give you a good deal because his disposition will be super high after you help Fargoth. Go to the second floor of Arrile's Tradehouse. Talk to Hrikksar Flat-Foot. He'll give you a quest to take Fargoth's stuff. Do the quest, but don't talk to Hrikksar when you've completed it. You now have a ton of money to spend on penny whistles and moon-pie. Enjoy the rest of the beginning of the game with a small fortune in your pocket.


* Another way to make money: Ajira in the Balmora Mages Guild will give you a quest to replace Galbedir's lesser soulgem with a fake one. When you get to Galbedir's desk, take all the soulgems and the limeware platter sitting on top of the desk as well. Sell them off to Creeper in Caldera over time for a few installments of 5,000 drakes. Exit the town, and head north along the coast line. Before long you'll find a dead body. Search it, take everything it has, and go back to the guy who creates your character class. He'll offer you a reward if you kill the murderer so go to one of the little shacks and talk to the occupant about the murder. One of them will say he did it so kill him and return. Say hello to an extra $500! Get the ring and return it to the woman who lives in the lighthouse for two free healing potions.
* Another way to make money: Ajira in the Balmora Mages Guild will give you a quest to replace Galbedir's lesser soulgem with a fake one. When you get to Galbedir's desk, take all the soulgems and the limeware platter sitting on top of the desk as well. Sell them off to Creeper in Caldera over time for a few installments of 5,000 drakes. Exit the town, and head north along the coast line. Before long you'll find a dead body. Search it, take everything it has, and go back to the guy who creates your character class. He'll offer you a reward if you kill the murderer so go to one of the little shacks and talk to the occupant about the murder. One of them will say he did it so kill him and return. Say hello to an extra $500! Get the ring and return it to the woman who lives in the lighthouse for two free healing potions.

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