The Evil Within: Difference between revisions

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* You do not NEED to burn bodies of enemies you kill. There was some confusion when this game came out about what matches were for, and a lot of people seemed to assume that enemy bodies, if left unburned, would eventually resurrect and come after you again, much like REmake. This is not the case - enemies can play dead sometimes to trick you, but once you actually kill them, they're dead for good. Matches are primarily for saving ammo by getting instant kills on vulnerable enemies, and burning corpses that other enemies are standing near (which will cause the living enemy to get caught in the blaze and be killed).
* You do not NEED to burn bodies of enemies you kill. There was some confusion when this game came out about what matches were for, and a lot of people seemed to assume that enemy bodies, if left unburned, would eventually resurrect and come after you again, much like REmake. This is not the case - enemies can play dead sometimes to trick you, but once you actually kill them, they're dead for good. Matches are primarily for saving ammo by getting instant kills on vulnerable enemies, and burning corpses that other enemies are standing near (which will cause the living enemy to get caught in the blaze and be killed).


* There are quite a few "mash X a million times to turn a crank/valve/handle/etc. in order to slowly open a door" prompts in the game, but the big secret about them is that you don't actually have to button-mash. Press X one time and Sebastian will turn whatever wheel you're standing in front of about a third of the way. Wait until after he's finished turning and has stopped moving his hands completely, then press X again, wait again, press one more time and it's open. Mashing doesn't appear to affect the speed at which he does this. (Look, I realize this may not seem important, but destroying your controller just to open a stupid door is bullshit and should be illegal.)
* There are quite a few "mash X a million times to turn a crank/valve/handle/etc. in order to slowly open a door" prompts in the game, but the big secret about them is that you don't actually have to button-mash. Press X one time and Sebastian will turn whatever wheel you're standing in front of about a third of the way. Wait until after he's finished turning and has stopped moving his hands completely, then press X again, wait again, press one more time and it's open. Mashing doesn't appear to affect the speed at which he does this. (Look, I realize this may not seem important, but destroying your controller just to open a stupid door should be illegal.)


* If you upgrade their damage, harpoons can become the best weapon in the game. They hit like a truck, are very accurate and easy to aim, and ammo for them is plentiful (assuming you disarm every trap and don't waste a ton of parts making specialty bolts). I'd recommend the first four damage upgrades to pretty much everyone (the fifth, while cool and fun, is probably a luxury you can do without).
* If you upgrade their damage, harpoons can become the best weapon in the game. They hit like a truck, are very accurate and easy to aim, and ammo for them is plentiful (assuming you disarm every trap and don't waste a ton of parts making specialty bolts). I'd recommend the first four damage upgrades to pretty much everyone (the fifth, while cool and fun, is probably a luxury you can do without).

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