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* Much like Fallout 3, if a container isn't "secure" then the game may or may not remember what you stored in it. Containers in your personal houses and rooms are secure, containers elsewhere generally aren't. The first accessible ones are the blue Mohave Express drop boxes, which will freely hold and transfer an infinite amount of stuff between them once you find two or more. (There are five, one each in Goodsprings, Primm, Novac, Freeside, and the Strip.) | * Much like Fallout 3, if a container isn't "secure" then the game may or may not remember what you stored in it. Containers in your personal houses and rooms are secure, containers elsewhere generally aren't. The first accessible ones are the blue Mohave Express drop boxes, which will freely hold and transfer an infinite amount of stuff between them once you find two or more. (There are five, one each in Goodsprings, Primm, Novac, Freeside, and the Strip.) | ||
* Karma is basically a nonissue, it's faction reputation that's important. The only companion (and really the only NPC) who | * Karma is basically a nonissue, it's faction reputation that's important. The only companion (and really the only NPC) who cares about Karma is Cass, who'll leave if it's too low for too long, but several care about faction reputation. | ||
* If you are wearing a faction's armor, people will think you are a member of that faction. For example, you will be attacked if you return to Goodsprings wearing Powder Ganger armor. | * If you are wearing a faction's armor, people will think you are a member of that faction. For example, you will be attacked if you return to Goodsprings wearing Powder Ganger armor. |