Solasta: Crown of the Magister: Difference between revisions

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* Random battles can be safely turned off without impacting gameplay or balance. They seemingly just exist because they are a rule in tabletop.
* Random battles can be safely turned off without impacting gameplay or balance. They seemingly just exist because they are a rule in tabletop.


* If you want to use the crafting system, be advised that getting real use out of it requires a lot of impossible-to-obtain-easily in-game knowledge, such as basic things like "what are the stats of the item I am crafting." I'd consult a guide if you want to use it, but fundamentally you can get through the game without it with no penalty, and maximizing it requires lots of annoying traps to navigate.
* If you want to use the crafting system, be advised that getting real use out of it requires a bit of fiddling and some rare components and isn't necessary to invest.


* Items you acquire that say things like "splendid longsword" are not just +1 longswords. If you identify it, you can sometimes find out they have otherwise hidden properties.
* Items you acquire that say things like "splendid longsword" are not just +1 longswords. If you identify it, you can sometimes find out they have otherwise hidden properties.

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