Caves of Qud: Difference between revisions

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* If you start in a random village, the ruins of Joppa will still spawn on the tile where Joppa would normally exist, at the intersection of Red Rock and the northmost rustwell. The ruins will have an item that lets you start the main quest, as a backup if anything happens to the questgivers in your starting town.
* If you start in a random village, the ruins of Joppa will still spawn on the tile where Joppa would normally exist, at the intersection of Red Rock and the northmost rustwell. The ruins will have an item that lets you start the main quest, as a backup if anything happens to the questgivers in your starting town.


* An early main story quest states in the journal it has extra rewards if you finish it by level 12 or by level 16. The former is likely not worth the risk unless you really know what you're doing, but managing it by 16 does net you a ranged weapon that's likely going to last you a while.
* An early main story quest states in the journal it has extra rewards if you finish it by level 12 or by level 18. The former is likely not worth the risk unless you really know what you're doing, but managing it by 18 is quite doable and does net you a ranged weapon that's likely going to last you a while.


== NPCs & Factions ==
== NPCs & Factions ==
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