Rome: Total War: Difference between revisions

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* Divide and conquer. You can often bait enemy armies and slaughter them piecemeal. Try not to fight enemy armies where they can pile on you, because even with Rome's so-so AI you can get overwhelmed, especially if attacked from multiple directions by Roman Legions or Hellenic Hoplites.
* Divide and conquer. You can often bait enemy armies and slaughter them piecemeal. Try not to fight enemy armies where they can pile on you, because even with Rome's so-so AI you can get overwhelmed, especially if attacked from multiple directions by Roman Legions or Hellenic Hoplites.


* As a Roman faction, after building your first Imperial Palace you will undergo the reforms of Gaius Marius, which will turn your Republican tripartite armies into Imperial Legions. Your former troops will no longer be buildable or reinforceable. It sucks, but the troops to which you gain access following the event are stronger than those you used before, and you'll gain from it in the long run.
* Once a Roman faction builds an Imperial Palace in Rome, all Roman factions will undergo the Marian Reforms, which will turn your Republican tripartite armies into Imperial Legions. Your former troops will no longer be buildable or reinforceable. It sucks, but the troops to which you gain access following the event are stronger than those you used before, and you'll gain from it in the long run. Conversely, if you're fighting against Rome, you want to stop them from doing that.  


* Two attacks in a single round on the world map will allow you to destroy an enemy stack. The first attack will cause them to retreat; the second will force them into battle.  
* Two attacks in a single round on the world map will allow you to destroy an enemy stack. The first attack will cause them to retreat; the second will force them into battle.  
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