Final Fantasy VII Rebirth: Difference between revisions

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* The pacing is a lot better if you don't worry about optimizing materia until you get into a combat that actually needs it.
* The pacing is a lot better if you don't worry about optimizing materia until you get into a combat that actually needs it.


* There are "synergy abilities", which you need to charge up synergy points to use, and "synergy skills", which you can use whenever. Make an effort early on to incorporate synergy skills into your combat rhythm, they can actually be pretty useful. IIRC you can hit touchpad (or the equivalent on PC) during combat to remind yourself which skills are available based on who's in your party at the time.
* There are "synergy abilities", which you need to charge up synergy points to use, and "synergy skills", which you can use whenever. Make an effort early on to incorporate synergy skills into your combat rhythm, they can actually be pretty useful. IIRC you can hit R1 + touchpad (or the equivalent on PC) during combat to remind yourself which skills are available based on who's in your party at the time.


* There are a ton of mini-games. Don't push yourself to complete every minigame the first time you see it or you might burn out. In fact, some can't be fully completed until one of the later chapters.
* There are a ton of mini-games. Don't push yourself to complete every minigame the first time you see it or you might burn out. In fact, some can't be fully completed until one of the later chapters.


[[Category:Games|Final Fantasy 07 Rebirth]]
[[Category:Games|Final Fantasy 07 Rebirth]]

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