Crystal Project: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
Line 19: Line 19:
* Many skills require specific types of weapons, sometimes mutually-exclusive on the same class. If you can't use your skills, check if you have the right weapon equipped.
* Many skills require specific types of weapons, sometimes mutually-exclusive on the same class. If you can't use your skills, check if you have the right weapon equipped.


* If progress seems explicitly gated in a blatantly unfair way, you don't have to follow the rules as long as you can pull it off.
* If progress seems explicitly gated in a blatantly arbitrary and unfun way, you don't have to follow the rules as long as you can pull it off.


* DOT statuses like poison/bleeding are super useful, even on bosses (their massive HP-damage resistance is there specifically to curb the "% of max HP/turn" damage, but it still works).
* DOT statuses like poison/bleeding are super useful, even on bosses (their massive HP-damage resistance is there specifically to curb the "% of max HP/turn" damage, but it still works).
119

edits

Navigation menu