Baldur's Gate III: Difference between revisions
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→Leveling and Classes
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* Proficiency bonus and cantrip damage scale based on character level. Everything else scales by the level of the class. | * Proficiency bonus and cantrip damage scale based on character level. Everything else scales by the level of the class. | ||
* Thus, if you're going to multi-class, you need to weigh what each level of an additional class will gain you vs what it will cost you, especially with regard to things like spell levels for casters, feats (lvl 4, 8, and 12), and Extra Attack (level 5 on most martials). Extra Attack from two different classes doesn't stack. | * Thus, if you're going to multi-class, you need to weigh what each level of an additional class will gain you vs what it will cost you, especially with regard to things like spell levels for casters (usually every odd level), feats (lvl 4, 8, and 12), and Extra Attack (level 5 on most martials). Extra Attack from two different classes doesn't stack. | ||
** What order you take the multi-classes in also matters if you care about heavy armor. Because while you get proficiency with all armor types if you start from level 1 as a Fighter or Paladin, if you grab your first Fighter or Paladin level later on it won't give you heavy armor proficiency, only light, medium, and shield proficiencies. Clerics with domains that grant the use of heavy armor do still gain the proficiency if they first take the class later on. | ** What order you take the multi-classes in also matters if you care about heavy armor. Because while you get proficiency with all armor types if you start from level 1 as a Fighter or Paladin, if you grab your first Fighter or Paladin level later on it won't give you heavy armor proficiency, only light, medium, and shield proficiencies. Clerics with domains that grant the use of heavy armor do still gain the proficiency if they first take the class later on. | ||
[[Category:Games|Baldur’s Gate 3]] | [[Category:Games|Baldur’s Gate 3]] |