Deus Ex: Difference between revisions

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* Arms: Combat Strength or Microfibral Muscle. How to choose: <span class="spoiler">Microfibral Muscle lets you be pretty creative with solutions by shuffling items around, such as stacking crates to climb to areas. Combat  Strength pairs well with a weapon you obtain in the mid-game.</span>
* Arms: Combat Strength or Microfibral Muscle. How to choose: <span class="spoiler">Microfibral Muscle lets you be pretty creative with solutions by shuffling items around, such as stacking crates to climb to areas. Combat  Strength pairs well with a weapon you obtain in the mid-game.</span>
* Legs: Speed Enhancement or Run Silent. Speed Enhancement can also affect your speed while crouching.
* Legs: Speed Enhancement or Run Silent. In the unmodded game, you can activate Speed Enhancement to crouch run and basically have all the benefits of Run Silent + speed shenanigans.  
* Subdermal (1): EMP Shield or Ballistic Protection. Note that EMP shield only reduces lost bioelectric energy and NOT damage from electricity. How to choose: <span class="spoiler">The proportion of enemies/situations in the rest of the game that will allow you to make use of either choice is roughly the same as up to the point you found the canister.</span>
* Subdermal (1): EMP Shield or Ballistic Protection. Note that EMP shield only reduces lost bioelectric energy and NOT damage from electricity. How to choose: <span class="spoiler">The proportion of enemies/situations in the rest of the game that will allow you to make use of either choice is roughly the same as up to the point you found the canister.</span>
* Subdermal (2): Cloak or Radar Transparency. Both use the same (massive) amount of energy. How to choose: <span class="spoiler">The proportion of enemies affected by either is roughly the same as up to the point where you find the canister (with a few large bots thrown in occasionally), so choose the counter to whichever enemies are more annoying for you.</span>
* Subdermal (2): Cloak or Radar Transparency. Both use the same (massive) amount of energy. How to choose: <span class="spoiler">The proportion of enemies affected by either is roughly the same as up to the point where you find the canister (with a few large bots thrown in occasionally), so choose the counter to whichever enemies are more annoying for you.</span>
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