Bloodborne: Difference between revisions

39 bytes removed ,  12 September 2025
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* Stats gain diminishing returns after 25 and again after 50, so unless you're using a specific build it's a good idea to spread out once you hit 25 in your focus stat. (If a weapon has B scaling in Str and D scaling in Skl, then it gets the same benefit from 0-25 Skl as it does from 25-50 Str)
* Stats gain diminishing returns after 25 and again after 50, so unless you're using a specific build it's a good idea to spread out once you hit 25 in your focus stat. (If a weapon has B scaling in Str and D scaling in Skl, then it gets the same benefit from 0-25 Skl as it does from 25-50 Str)


* Two-handed transformed weapons get an additional attack by pressing L2 (does the game tell you this anywhere?)
* Two-handed transformed weapons get an additional attack by pressing L2.


* Each attack from every weapon has a unique damage multiplier, so if their damage doesn't seem to match up with their stated attack power, that's probably why.
* Each attack from every weapon has a unique damage multiplier, so if their damage doesn't seem to match up with their stated attack power, that's probably why.