Shadowrun: Hong Kong: Difference between revisions

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* The fanmade "Hong Kong Bugfix Compilation" is very recommended to fix a number of issues with various abilities and bonuses.
* If loading a game that was saved in the main hub (Heoi), make sure do this from the main menu, as loading a Heoi save while in-game can break various story and conversation flags there.


* You get any number of "urgent" missions that you can put off forever. The only one that has an actual time limit is Strangler Bao's request.
* The fanmade "Hong Kong Bugfix Compilation" is recommended to fix a number of issues with various abilities and bonuses.


* The first few missions feature fairly worthless paydata, but latter runs will have data sales that will give you about 1/3 of the total payment for that run.
* A note about the first batch of runs you receive on your computer: The Whampoa Gardens job ("Outsider") should be done first to recruit your last party member, and the Wuxing Skytower job ("Bad Qi") is one of the hardest in the game and safe to leave until later.  


* Take Gobbet along to the feng-shui mission.
* The archetypes not covered by companions are Mage and Physical Adept. As usual a decker is useful on most missions, particularly for acquiring paydata which becomes more valuable in later missions, so having that covered gives you more flexibility with party compositions.
 
* If you want to get the best ending, make sure to talk to at least Crafty and Is0bel regularly. There's also a phrase you can select to end an argument at one point some ways into the game, keep that phrase in mind for later.


* Useful etiquettes include Shadowrunner, Academic (mostly for bits of info rather than tangible benefit) and Gang/Corporate.
* Useful etiquettes include Shadowrunner, Academic (mostly for bits of info rather than tangible benefit) and Gang/Corporate.
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* The Shiawase Loader arm automatically throws back any grenades that land near you. Useful, but: you need strength to throw grenades accurately, arm cyberware slots have a lot of other neat choices, and Duncan has this as an upgrade option.  
* The Shiawase Loader arm automatically throws back any grenades that land near you. Useful, but: you need strength to throw grenades accurately, arm cyberware slots have a lot of other neat choices, and Duncan has this as an upgrade option.  
* If you want to get the best ending: <div class="spoiler">Make sure to talk to at least Crafty and Is0bel regularly. There's also a phrase you can select to end an argument at one point some ways into the game, keep that phrase in mind for later.</div>


* Companion specialization notes:
* Companion specialization notes:
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