Total War: Warhammer III: Difference between revisions
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* Pursuing survivors after a battle is over doesn't just ensure you have to face fewer the next time around, it also nets you more money and xp, which might make a difference in the next battle. The exception is for the attacker in siege battles, where you get all the xp (randomly distributed) and money even if you hit "end battle" the moment everyone routs. | * Pursuing survivors after a battle is over doesn't just ensure you have to face fewer the next time around, it also nets you more money and xp, which might make a difference in the next battle. The exception is for the attacker in siege battles, where you get all the xp (randomly distributed) and money even if you hit "end battle" the moment everyone routs. | ||
* Magic facts - the first is that your magic no longer regenerates any faster if you have more reserves. So if you're sitting on 60 winds of magic, throw out a 6 WoM spell and let things rest there, you won't those 6 back much faster than had you emptied your entire tank by casting spell after spell. The other is that enemy units tend to dodge area of effect spells, and you'll get a lot more out of a big damage spell if you wait until the enemy has piled on in a blob against your melee units. | * Magic facts - the first is that your magic no longer regenerates any faster if you have more reserves. So if you're sitting on 60 winds of magic, throw out a 6 WoM spell and let things rest there, you won't get those 6 back much faster than had you emptied your entire tank by casting spell after spell. The other is that enemy units tend to dodge area of effect spells, and you'll get a lot more out of a big damage spell if you wait until the enemy has piled on in a blob against your melee units. | ||
* The relatively new "reassign skill traits" button that all lords and heroes have is just far superior to disbanding them. Put the hero on an injured list for 3 turns, not having to pay any upkeep, then feel free to rehire them anywhere else on the map, whenever you have need. | * The relatively new "reassign skill traits" button that all lords and heroes have is just far superior to disbanding them. Put the hero on an injured list for 3 turns, not having to pay any upkeep, then feel free to rehire them anywhere else on the map, whenever you have need. | ||
[[Category:Games]] | [[Category:Games]] | ||