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* If you feel well and truly stuck, you probably just need to find a new clue. | * If you feel well and truly stuck, you probably just need to find a new clue. | ||
* If you need help keeping track of everything, there is a fanmade progress tracker and hint system at https://sekti.github.io/blue-paths. | |||
* Rooms have a random chance to contain additional items, so be sure to scan each room before moving on. Each room actually has a unique pool of items that can appear, so if there's an item you really want, pay attention to which rooms it usually spawns in. | |||
* There are a lot of puzzles based around wordplay in the mid-to-late-game. You may want to keep a thesaurus handy. | |||
* One of the experiment results is to deliver a letter to the Mail Room. These letters often provide redundant but much more blatant hints for several puzzles you may be stuck on. | |||
* The book "A New Clue" has hints toward multiple separate puzzles. Don't assume you're done with it after the first one. | |||
* There are a few permanent upgrades that will make future runs easier, so you should get them as soon as possible. If you need hints, they're related to the following rooms: | |||
** <div class="spoiler">The Garage</div> | |||
** <div class="spoiler">The Mail Room</div> and <div class="spoiler">The Office</div> once you have the network password | |||
** <div class="spoiler">The Dark Room</div> | |||
[[Category:Games]] | [[Category:Games]] | ||