Two Worlds: Difference between revisions

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105 bytes removed ,  11 March 2018
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* If you're a mage get Concentration early on. Cast it each time before shooting your magic fireballs or whatever for lots more damage.
* If you're a mage get Concentration early on. Cast it each time before shooting your magic fireballs or whatever for lots more damage.


* Make sure you're not holding down the forward button to move on horseback TEMPORARYDASHCHARACTER just press it for each speed you want to get to.
* Make sure you're not holding down the forward button to move on horseback - just press it for each speed you want to get to.


* When you start the game most of your skills will be blacked out (at Level 0 as opposed to Level 1). You need to find trainers to "unlock" these skills at which point you can start putting points into them (list of trainer locations here). A lot of trainers can teach you more than one skill so make sure you go through all their dialogue options.  
* When you start the game most of your skills will be blacked out (at Level 0 as opposed to Level 1). You need to find trainers to "unlock" these skills at which point you can start putting points into them (list of trainer locations here). A lot of trainers can teach you more than one skill so make sure you go through all their dialogue options.  
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== Abusing Mechanics ==
== Abusing Mechanics ==


* For equipment, you can stack items that are the same TEMPORARYDASHCHARACTER so if you have two short swords, you can stack them to make it into a stronger short sword. Statistical and damage bonuses carry over too. By abusing this, you can end up with a weapon that adds 20 to all stats and does over 10,000 damage a hit.
* For equipment, you can stack items that are the same - so if you have two short swords, you can stack them to make it into a stronger short sword. Statistical and damage bonuses carry over too. By abusing this, you can end up with a weapon that adds 20 to all stats and does over 10,000 damage a hit.


* Alchemy is another system that you can abuse TEMPORARYDASHCHARACTER there are many items in the game world that add to your stats permanently whenever made into a potion (by combining it with a regular health or mana potion), and the more of said item you add, the higher the bonus will be. Find a trainer that teaches you the alchemy skill and bump that up to 10, and then start making stat boosting potions TEMPORARYDASHCHARACTER just don't mix in temporary boosters with permanent ones. It's not as broken as it was whenever the game first came out, but its still pretty goddamn broken.
* Alchemy is another system that you can abuse - there are many items in the game world that add to your stats permanently whenever made into a potion (by combining it with a regular health or mana potion), and the more of said item you add, the higher the bonus will be. Find a trainer that teaches you the alchemy skill and bump that up to 10, and then start making stat boosting potions - just don't mix in temporary boosters with permanent ones. It's not as broken as it was whenever the game first came out, but its still pretty goddamn broken.


* If you still want to make the game easier TEMPORARYDASHCHARACTER there's a water spell (I forgot the name of it) that allows you to freeze enemies in place. By doing that, they can't move nor attack, so you can just wail away at them. Traps also have the same effect, and once you get higher level traps + a high traps skill, many enemies won't be able to lay a finger on you.
* If you still want to make the game easier - there's a water spell (I forgot the name of it) that allows you to freeze enemies in place. By doing that, they can't move nor attack, so you can just wail away at them. Traps also have the same effect, and once you get higher level traps + a high traps skill, many enemies won't be able to lay a finger on you.


[[Category:Games]]
[[Category:Games]]

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