Dungeon Master II: The Legend of Skullkeep: Difference between revisions

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(Created page with "* Have an item list on hand, the game will tell you nothing about their stats or abilities. * The Open spell (Zo) works not just on doors, but pits as well! Those pits are ra...")
 
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* At some point in the game (for me it happened shortly after opening the Ir key door) the villain will take notice of you and send an attack drone after you that will follow you around the map and even open doors. Killing the drone isn't much use as a stronger one will be sent shortly after, what you need to do is lure it to a lockable room, close the door and remove the key from the lock. The starting room is a good spot if you're willing to lose the resurrection altar.
* At some point in the game (for me it happened shortly after opening the Ir key door) the villain will take notice of you and send an attack drone after you that will follow you around the map and even open doors. Killing the drone isn't much use as a stronger one will be sent shortly after, what you need to do is lure it to a lockable room, close the door and remove the key from the lock. The starting room is a good spot if you're willing to lose the resurrection altar.


* Near the endgame you will have to align 3 projectiles so they hit a crystal at the same time. This needs to be frame-perfect and is a massive pain in the ass to do. You can bypass it by flipping on all 4 switches in that room and blasting the crystal with the Numenstaff's triple fireball, as the game only cares if 3 missiles hit the crystal at the same time
* Near the endgame you will have to align 3 projectiles so they hit a crystal at the same time. This needs to be frame-perfect and is a massive pain in the ass to do. You can bypass it by <div class="spoiler>flipping on all 4 switches in that room and blasting the crystal with the Numenstaff's triple fireball, as the game only cares if 3 missiles hit the crystal at the same time</div>


* Other merchant options: you can haggle (give a bit less money than he wants, wait and see if he agrees, if he keeps thinking add a coin), or convert your money to the highest types possible by "selling" your money box
* Other merchant options: you can haggle (give a bit less money than he wants, wait and see if he agrees, if he keeps thinking add a coin), or convert your money to the highest types possible by "selling" your money box

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