Related changes
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
18 March 2024
N 09:04 | Granblue Fantasy: Relink diffhist +5,851 Ahobday talk contribs (Created page with "* For the story missions, the Captain has to be in the party for a lot of them, so it would be wise to get used to their skills as well as building them up faster relative to the others in your party. If you're running someone else as the leader, you can at least make sure they can keep up with you along with the rest and it should be fine. For free quests, though, anyone is fair game, so bring whoever you'd like. * Early on in the story, you'll be able to start recruit...") |
N 09:01 | Mindustry diffhist +315 Ahobday talk contribs (Created page with "* Always keep track of your factory's ratios. * If you are attacking an enemy base, keep track of how much silicon goes in and out of your core so you don't run out. * Always try to optimise your factories as much as possible, if they are not efficient enough you should completely re-do them. Category:Games") |
15 March 2024
|
15:10 | Undertale Yellow 2 changes history +381 [Ahobday (2×)] | |||
|
15:10 (cur | prev) +141 Ahobday talk contribs | ||||
|
15:09 (cur | prev) +240 Ahobday talk contribs |
13 March 2024
N 08:47 | Unicorn Overlord diffhist +1,573 Ahobday talk contribs (Created page with "* The game rewards a bit of command optimization. A few battles in the game tells you it's a good idea to set basic attacks to target "lowest HP%" so your soldiers prioritize finishing off the wounded instead of smacking whatever's right in front of them. You also might want to tell your clerics to wait until a target is below a given percentage of HP to reaction heal so they don't blow all their support points on insignificant scratches, or tell units with a weaker pois...") |