Subnautica: Difference between revisions

516 bytes removed ,  27 March 2018
Formatting and also FUCK CAVE SULFUR.
(Created page with "* You just right-click on something to drop it while you're not in the Lifepod, and while in the Lifepod there's a storage locker. * Catch Bladderfish for water, go to the Lif...")
 
(Formatting and also FUCK CAVE SULFUR.)
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* Catch Bladderfish for water, go to the Lifepod, use the fabricator, and it can use the fish to make water.  
* Catch Bladderfish for water, go to the Lifepod, use the fabricator, and it can use the fish to make water.  
* Get some titanium and creepvine seeds to make a knife (make silicone rubber and then make a knife), use that on the coral tubes and find salt, it's typically near the Acid Shrooms but can be found elsewhere. Mix the salt and the coral samples to make bleach, use that to make more filtered water.
* Get some titanium and creepvine seeds to make a knife (make silicone rubber and then make a knife), use that on the coral tubes and find salt, it's typically near the Acid Shrooms but can be found elsewhere. Mix the salt and the coral samples to make bleach, use that to make more filtered water.
* From here I'd say just check the recipes in the Fabricator, right away you should've made a repair tool to fix the Lifepod up, it's recipe is under Personal->Tools. You'll often have to make materials to make things, so check ingredients for what you want to make, then check the Resources tabs to see if the ingredients are things you can just make.
* Cooked food will eventually spoil and be bad to eat, uncooked fish won't.
* I'd recommend making some Fins, a few air tanks, scanner, flashlight, laser cutter, and builder tool, pretty much in that order. You'll use the scanner to scan parts and things you find on the ocean floor to get blueprints to build more stuff.
* The First Aid module in the Lifepod will make first aid kits periodically and will beep when ready. Keep two on you just in case and store the rest in a locker.
* You can also build a radiation suit, but I found one in one of the earlier Lifepods I got a signal about (I think 6 or 7), not sure if those are in an order or random, but they'll pop up in the communications module in the Lifepod.
* Once you're set to stop starving to death, check the recipes in the Fabricator. Your first objective is a Repair Tool to fix up the lifepod, then some basic mobility upgrades and a scanner tool. Builder tool lets you start making a base out of titanium.
* The First Aid module in the Lifepod will make first aid kits periodically and will beep when ready. I personally tend to keep two on me just in case and store the rest in a locker.
* Cave Sulfur comes from the flowers/nests the exploding fish shoot out of.
* You can build a battery recharger, I dumped a bunch of batteries not knowing this, you'll need the Builder Tool and maybe scanned blueprints for it
* You can also build a radiation suit, but one can be found in one of the lifepods.
* At some point you'll get blueprints that let you make various vehicles, and once you get one you should explore a bit farther out, just remember to bring extra batteries, water, and food.
* You can build a battery recharger in your base, you'll need the Builder Tool and scanned blueprints for it.
* Cooked food will eventually spoil and be bad to eat, uncooked fish won't afaik. I usually cook enough fish to fill up at the pod, then cook one for the road.
* When you start getting vehicles, make sure to stock up on things you'll need. Food, water, medical supplies, batteries, etc.
* Start bringing a decoy as soon as you're able. Things get dangerous once you stray far enough from home.
 


[[Category:Games]]
[[Category:Games]]
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