Tales of Zestiria: Difference between revisions

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"* "One thing I didn't realise until 20 hours in was that you could speak to the party member running behind you to check up on side quests - it's not just for meaningless conversation. This is quite useful as the game doesn't offer a quest log elsewhere.
* One thing I didn't realise until 20 hours in was that you could speak to the party member running behind you to check up on side quests - it's not just for meaningless conversation. This is quite useful as the game doesn't offer a quest log elsewhere.


- Do not be afraid of the main plot (gold star quests) in fear of missing content. While the game has sidequests (purple star), they are few and your travelling companion can always alert you to them, even ones in other cities. I suggest at least progressing the main plot until you unlock all four contextual elemental world map powers. They allow you to access new parts of the maps you travel through.
- Do not be afraid of the main plot (gold star quests) in fear of missing content. While the game has sidequests (purple star), they are few and your travelling companion can always alert you to them, even ones in other cities. I suggest at least progressing the main plot until you unlock all four contextual elemental world map powers. They allow you to access new parts of the maps you travel through.