Teleglitch: Difference between revisions

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(Created page with "* Resource management is the name of the game: Save ammo unless death's staring you in the face. but don't overdo it or you'll die with a full backpack. Save health - avoid ge...")
 
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* The map is your friend and a handy tool to tell where you haven't explored.
* The map is your friend and a handy tool to tell where you haven't explored.
* Scavenge everything, combine items, put useless parts into weapon upgrades and whatnot. Remember that you can stash extra stuff and come back for it until you exit the level.
* Scavenge everything, combine items, put useless parts into weapon upgrades and whatnot. Remember that you can stash extra stuff and come back for it until you exit the level.
* Craft the lifesaver item (Teleporter; Medkit50 + 2 * Mchip or 2 * Medkit25 + 2 * Mchip) ASAP and carry at least one at all times. It'll save you ragequits.
* Craft the lifesaver item <div class="spoiler">(Teleporter; Medkit50 + 2 * Mchip or 2 * Medkit25 + 2 * Mchip)</div> ASAP and carry at least one at all times. It'll save you ragequits.
* The always-closed doors in boss arenas are there to respawn from if you use the above lifesaver and can't return to the level start for obvious reason.
* The always-closed doors in <div class="spoiler">boss arenas</div> are there to respawn from if you use the above lifesaver and can't return to the level start for obvious reason.
* If there's a crack in the wall that looks like a shitty texture joint, it may a secret place you can blow/shoot open (can take a few shots and may or may not be worth the ammo use).
* If there's a crack in the wall that looks like a shitty texture joint, it may a secret place you can blow/shoot open (can take a few shots and may or may not be worth the ammo use).
* if there's a [ ] around a cabinet or terminal, it's one you haven't seen/opened yet (even if you've read all the terminals, there are special ones that will mark exits/cabinets on the map).
* if there's a [ ] around a cabinet or terminal, it's one you haven't seen/opened yet (even if you've read all the terminals, there are special ones that will mark exits/cabinets on the map).
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* If you craft a new item combination, it'll go into the database and be viewable from the main menu even after you die.
* If you craft a new item combination, it'll go into the database and be viewable from the main menu even after you die.
* Some enemies like to feign death. Don't assume it's dead just because you shoot it and it's lying immobile on the ground. If it's bleeding/drops weapon, you're safe.
* Some enemies like to feign death. Don't assume it's dead just because you shoot it and it's lying immobile on the ground. If it's bleeding/drops weapon, you're safe.
* Some special ammo is only craftable after you obtain the gun for it. If you craft the ammo once, it'll go into the item database and be craftable from the start on subsequent playthroughs.
[[Category:Games]]
[[Category:Games]]

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