Terraria: Difference between revisions

214 bytes added ,  23 December 2021
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* Different versions of the game differ slightly, but mostly in regards to unique items and ultra late-game content.  
* Different versions of the game differ slightly, but mostly in regards to unique items and ultra late-game content.  
* Start with a world at Normal difficulty, in Classic/Softcore. Higher difficulties, etc. are for veterans and people who play in large groups.
* Start with a world at Normal difficulty, in Classic/Softcore. Higher difficulties, etc. are for veterans and people who play in large groups.
** Alternatively, Journey mode is roughly Terraria's equivalent of Minecraft's Creative Mode, but note that Journey characters are locked into Journey worlds (and vice-versa).
** 'Hardmode' refers to a change that happens in the world after killing a certain boss, not a difficulty.
** 'Hardmode' refers to a change that happens in the world after killing a certain boss, not a difficulty.
* Small if you're playing solo, Medium if you're playing with a small group or really, really like exploring. Large is *absurdly* big.
* Small if you're playing solo, Medium if you're playing with a small group or really, really like exploring. Large is *absurdly* big.
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* Chests often have really cool stuff, don't neglect searching caves for them. This is also where you'll find Heart Crystals, which increase your max HP.
* Chests often have really cool stuff, don't neglect searching caves for them. This is also where you'll find Heart Crystals, which increase your max HP.
* Once you're strong enough to tear through zombies and demon eyes, you can start exploring at night. Fallen Stars can be combined into Mana Crystals, which increase your max MP.
* Once you're strong enough to tear through zombies and demon eyes, you can start exploring at night. Fallen Stars can be combined into Mana Crystals, which increase your max MP.
* Get a piggy bank from the Merchant as soon as you can afford one, and carry it with you everywhere. It keeps your money safe, and provides 20 inventory slots for the price of one.
* Get a piggy bank from the Merchant as soon as you can afford one, and carry it with you everywhere. It keeps your money safe, and provides 40 inventory slots for the price of one.
** Every piggy bank on every world links to the same 20 slots. This is useful for transferring things between servers and giving yourself access to certain items from anywhere, but it also means that carrying 100 pigs will give you no more inventory space than 1.
** Every piggy bank on every world links to the same 40 slots. This is useful for transferring things between servers and giving yourself access to certain items from anywhere, but it also means that carrying 100 pigs will give you no more inventory space than 1.
* Don't be ashamed of "wasting" resources like metal. Even a Small world has more stuff in it than a single player will probably ever use, and Gold equipment gets outclassed very quickly.
* Don't be ashamed of "wasting" resources like metal on potions/furniture. Even a Small world has more stuff in it than a single player will probably ever use, and Gold equipment gets outclassed very quickly.
* Save fishing for once you've found the Angler at the beach and can pursue his quests.
* Save fishing for once you've found the Angler at the beach and can pursue his quests.
* Once you've got full Silver/Tungsten gear, build a large, open room on the surface of the Corruption/Crimson biome with lots of platforms, a Campfire, and a Star in a Bottle. This is where you'll be summoning bosses to fight them on your terms.
* Once you've got full Silver/Tungsten gear, build a large, open room on the surface of the Corruption/Crimson biome with lots of platforms, a Campfire, and a Star in a Bottle. This is where you'll be summoning bosses to fight them on your terms.
* The first boss (with a Suspicious-Looking Eye) must be summoned at night (after 7:30 PM) and defeated before dawn (4:30 AM), while the second (with Worm Food/Crimson Spine) can be summoned at any time, but you must be in Corruption or Crimson, respectively.
* The first boss (with a Suspicious-Looking Eye) must be summoned at night (after 7:30 PM) and defeated before dawn (4:30 AM), while the second (with Worm Food/Crimson Spine) can be summoned at any time, but you must be in Corruption or Crimson, respectively.
* Later bosses and better gear can be found further out and further down into the world.
* Many more bosses and better gear can be found further out and further down into the world. Carpe diem!


[[Category:Games]]
[[Category:Games]]
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