The Elder Scrolls IV: Oblivion: Difference between revisions

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== Starting Out ==
== Starting Out ==


* The game will tell you that it's safer to travel by roads. This is a lie TEMPORARY-DASH-CHARACTER you will probably get attacked by more bandits travelling by road than you would by just beelining through the wilderness.
* The game will tell you that it's safer to travel by roads. This is a lie - you will probably get attacked by more bandits travelling by road than you would by just beelining through the wilderness.


* BUT, when you're starting the game, it's a good idea to do a circuit of the roads around the Imperial City. You'll run into some good intro quests to get you started with some decent items and rewards.
* BUT, when you're starting the game, it's a good idea to do a circuit of the roads around the Imperial City. You'll run into some good intro quests to get you started with some decent items and rewards.
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* Your attacks will do less damage if your weapons are not at full health. Be sure to repair on the fly as much as possible. A general rule of thumb is to check your gear after every second or third fight (unless you’re killing rats, or sneak-killing enemies in one hit).
* Your attacks will do less damage if your weapons are not at full health. Be sure to repair on the fly as much as possible. A general rule of thumb is to check your gear after every second or third fight (unless you’re killing rats, or sneak-killing enemies in one hit).


= Leveling =
= Leveling =


* The way the default leveling system works is this TEMPORARY-DASH-CHARACTER the more you use your major skills, the faster you level up.  The problem is that monsters scale up with your level, and so while you might not be racking up great modifiers, they will be. This will make them much harder to kill.  Ideally, you'll be racking up one or two +4 or +5 bonuses every time you level, but this can be highly unrealistic.  
* The way the default leveling system works is this - the more you use your major skills, the faster you level up.  The problem is that monsters scale up with your level, and so while you might not be racking up great modifiers, they will be. This will make them much harder to kill.  Ideally, you'll be racking up one or two +4 or +5 bonuses every time you level, but this can be highly unrealistic.  


* The easiest way to counter this (and the only way on consoles) is by making a custom class.  After selecting your race, birthsign, and major attributes like usual, select skills that you'll barely use as your major skills and the handiest skills and ones you intend to use most often as minor skills.  To level up you will have to use those major skills often in a really tedious fashion like bludgeoning summoned skeletons to death.
* The easiest way to counter this (and the only way on consoles) is by making a custom class.  After selecting your race, birthsign, and major attributes like usual, select skills that you'll barely use as your major skills and the handiest skills and ones you intend to use most often as minor skills.  To level up you will have to use those major skills often in a really tedious fashion like bludgeoning summoned skeletons to death.
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* Recommended mods to fix the awful leveling system: [http://www.nexusmods.com/oblivion/mods/46199/ Oscuro's Oblivion Overhaul], [http://www.nexusmods.com/oblivion/mods/13879/ Realistic Leveling] [http://www.nexusmods.com/oblivion/mods/40190/ Francesco's Creatures and Items] with minimal configuration (Main File with Leveled Quests, Arena, and Guards and nothing else)
* Recommended mods to fix the awful leveling system: [http://www.nexusmods.com/oblivion/mods/46199/ Oscuro's Oblivion Overhaul], [http://www.nexusmods.com/oblivion/mods/13879/ Realistic Leveling] [http://www.nexusmods.com/oblivion/mods/40190/ Francesco's Creatures and Items] with minimal configuration (Main File with Leveled Quests, Arena, and Guards and nothing else)


= Skills =
= Skills =
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* If spells cost an insane amount of magicka, especially if you're not a magic based character, gaining skill in that particular school of magic reduces the cost. Try to get all of your magic skills to at least level 25 at your leisure, that's when all the helpful spells are usable in most schools (summoning creatures in conjuration, all sorts of helpful alteration, etc). Try to get Illusion up to level 50 (although I wouldn't make it a major skill because it boosts personality). Illusion 50 allows you to use the extremely helpful Debilitate (3 sec paralyze), Silence, and assorted Invisibility spells.
* If spells cost an insane amount of magicka, especially if you're not a magic based character, gaining skill in that particular school of magic reduces the cost. Try to get all of your magic skills to at least level 25 at your leisure, that's when all the helpful spells are usable in most schools (summoning creatures in conjuration, all sorts of helpful alteration, etc). Try to get Illusion up to level 50 (although I wouldn't make it a major skill because it boosts personality). Illusion 50 allows you to use the extremely helpful Debilitate (3 sec paralyze), Silence, and assorted Invisibility spells.


= Factions =
= Factions =
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* If you plan on playing a magic user, speed through the recommendation quests in the outlying mage guilds. The sooner you gain access to the spell-making altar in the arcane university, the better.
* If you plan on playing a magic user, speed through the recommendation quests in the outlying mage guilds. The sooner you gain access to the spell-making altar in the arcane university, the better.


* In order to join the Dark Brotherhood and gain access to the associated quest, you have to kill an innocent (i.e. someone not already attacking you). One of the easiest consequence-free kills that qualifies is early in the main ques -- When you enter the first oblivion gate in the game, a soldier will accompany you. You can kill him once you're in the gate to join the Brotherhood, without risk of getting jailed for it. He's easy to take down if you attack him while he's fighting scamps (or whatever they are, depending on your level) and tends to die pretty quickly anyway.  You can also find a houseful of skooma addicts you can kill in Bravil.
* In order to join the Dark Brotherhood and gain access to the associated quest, you have to kill an innocent (i.e. someone not already attacking you). One of the easiest consequence-free kills that qualifies is early in the main ques - When you enter the first oblivion gate in the game, a soldier will accompany you. You can kill him once you're in the gate to join the Brotherhood, without risk of getting jailed for it. He's easy to take down if you attack him while he's fighting scamps (or whatever they are, depending on your level) and tends to die pretty quickly anyway.  You can also find a houseful of skooma addicts you can kill in Bravil.


[[Category:Games]]
[[Category:Games|Elder Scrolls IV: Oblivion]]

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