The Last Remnant: Difference between revisions

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* There's a fast forward button, use the hell out of it.
* There's a fast forward button, use the hell out of it.


* The PC version lets you field an entire army of uniques TEMPORARYDASHCHARACTER guild mercenaries and story characters. There's no longer a need to even look at the standard Athlum Army troops.
* The PC version lets you field an entire army of uniques - guild mercenaries and story characters. There's no longer a need to even look at the standard Athlum Army troops.


* Generally speaking, you will not want to grind on lower level enemies unless you can build up a substantial (50+) chain. That said, the PC version redressed the levelling mechanic such that you don't need to worry too much. It's very hard to permanently screw up your stats.
* Generally speaking, you will not want to grind on lower level enemies unless you can build up a substantial (50+) chain. That said, the PC version redressed the levelling mechanic such that you don't need to worry too much. It's very hard to permanently screw up your stats.
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* Pick a couple trees you want Rush to concentrate on and disable those you don't want to use. Same goes for any character, pretty much.
* Pick a couple trees you want Rush to concentrate on and disable those you don't want to use. Same goes for any character, pretty much.


* Don't neglect Hexes or Psionics TEMPORARYDASHCHARACTER although you'll only get the latter much later in the game. Hexes can seriously debilitate unions and are good AoE damage, and Psionics can absolutely wreck a union's morale in a single cast.
* Don't neglect Hexes or Psionics - although you'll only get the latter much later in the game. Hexes can seriously debilitate unions and are good AoE damage, and Psionics can absolutely wreck a union's morale in a single cast.


* Build unions around a common thread, but make sure every union has a Herb User or a Remedies Caster, preferably multiples thereof.
* Build unions around a common thread, but make sure every union has a Herb User or a Remedies Caster, preferably multiples thereof.


* Don't just blindly rush into a boss with every union at once TEMPORARYDASHCHARACTER many bosses have extremely powerful counterattacks or AoEs. A lot of the game's strategy is in being able to manage your unions, going through a cycle of switching them in and out for healing while one or two unions tank a boss.
* Don't just blindly rush into a boss with every union at once - many bosses have extremely powerful counterattacks or AoEs. A lot of the game's strategy is in being able to manage your unions, going through a cycle of switching them in and out for healing while one or two unions tank a boss.


* Switch around your union leaders often. The leader gets priority for performing moves, so it can help to catch up anyone who's lagging behind.
* Switch around your union leaders often. The leader gets priority for performing moves, so it can help to catch up anyone who's lagging behind.
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* Speaking of status effects: they activate on an entire union if they hit anyone within that union. If you're fighting something that loves throwing statii at you, rejig yourself to have as many unions with as few people in each as possible.
* Speaking of status effects: they activate on an entire union if they hit anyone within that union. If you're fighting something that loves throwing statii at you, rejig yourself to have as many unions with as few people in each as possible.


[[Category:Games]]
[[Category:Games|Last Remnant]]