The Legend of Zelda: Link's Awakening: Difference between revisions

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* A ways into the game there'll be an obstacle you'll be told you need Maron to help clear. Supposedly, the kid by the rooster statue should tell you to look for her at the beach, but he didn't in my game.
* A ways into the game there'll be an obstacle you'll be told you need Maron to help clear. Supposedly, the kid by the rooster statue should tell you to look for her at the beach, but he didn't in my game.
* In Mabe Village (where the game starts) there's a building in the North-East called the Dream Shrine. You won't be able to progress in there until you get the <div class="spoiler">Pegasus Boots</div>. Once you do it'll give you'll find a decent amount of rupees and the <div class="spoiler">Ocarina</div>.
* Once you've completed the fourth dungeon, <div class="spoiler">Angler's Tunnel</div>, swim to the west of its entrance and enter the cave. You can learn a <div class="spoiler">song for the Ocarina</div> there that you can use to teleport to warp spots you've discovered (in the original GB release there is just 1 warp spot). When used inside a dungeon, this will warp to its entrance.


[[Category:Games|Legend of Zelda: Link's Awakening]]
[[Category:Games|Legend of Zelda: Link's Awakening]]

Revision as of 16:51, 24 September 2019

  • To find BowWow, go up two screens from the point just outside the forest with the Piece of Heart surrounded by holes.
  • To find the golden leaves, you need to talk to the monkey, who is two screens to the right of the castle drawbridge.

Switch Version

  • The first caves have some light colored rock clusters. Graphically, I read these as being destructible for bombs or some such later on, but they're actually just regular overworld blocks that can sometimes be pushed.
  • Magic powder can be used to light torches though it's only really required at the start of the first dungeon.
  • There's an item trading sub-quest that spans most of the game starting with a yoshi doll from the claw game. You can get it as far as the banana step early on, but that won't be required until after the second dungeon. The monkey at the beach is a red herring, you'll run into where you need the banana while progressing to the next area.
  • A ways into the game there'll be an obstacle you'll be told you need Maron to help clear. Supposedly, the kid by the rooster statue should tell you to look for her at the beach, but he didn't in my game.
  • In Mabe Village (where the game starts) there's a building in the North-East called the Dream Shrine. You won't be able to progress in there until you get the
    Pegasus Boots
    . Once you do it'll give you'll find a decent amount of rupees and the
    Ocarina
    .
  • Once you've completed the fourth dungeon,
    Angler's Tunnel
    , swim to the west of its entrance and enter the cave. You can learn a
    song for the Ocarina
    there that you can use to teleport to warp spots you've discovered (in the original GB release there is just 1 warp spot). When used inside a dungeon, this will warp to its entrance.