Tom Clancy's Splinter Cell: Chaos Theory: Difference between revisions

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(Created page with "- No, you can't save Morgenholt in the Lighthouse mission. It's impossible; don't try. Although there is a little piece of interesting dialogue if you put a bullet in him to be s...")
 
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- No, you can't save Morgenholt in the Lighthouse mission. It's impossible; don't try. Although there is a little piece of interesting dialogue if you put a bullet in him to be sure he's dead--Lambert gets angry at you for leaving NATO rounds in a torture victim.
"* "No, you can't save Morgenholt in the Lighthouse mission. It's impossible; don't try. Although there is a little piece of interesting dialogue if you put a bullet in him to be sure he's dead--Lambert gets angry at you for leaving NATO rounds in a torture victim.


- If you want the highest post-mission score, I'm pretty sure that you have to use nonlethal takedowns. This means a lot of shooting out lights/temporarily disabling them (target a light source with the pistol and hit L1 on a PS2 controller to temporarily short out the light) and then sneaking up on your quarry from behind. Once you've grabbed/interrogated them, you can either knife 'em or do a sleeper hold.
- If you want the highest post-mission score, I'm pretty sure that you have to use nonlethal takedowns. This means a lot of shooting out lights/temporarily disabling them (target a light source with the pistol and hit L1 on a PS2 controller to temporarily short out the light) and then sneaking up on your quarry from behind. Once you've grabbed/interrogated them, you can either knife 'em or do a sleeper hold.