Tomb Raider (2013): Difference between revisions

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* You can backtrack to most places to collect things you missed. Salvage is useful to collect, the weapon upgrades are pretty awesome.
* You can backtrack to most places to collect things you missed. Salvage is useful to collect, the weapon upgrades are pretty awesome.


* If you're playing on PC, the QTEs have a reputation for sometimes being a giant pain in the ass TEMPORARYDASHCHARACTER though I think a recent patch made them less painful. Don't hammer as fast as you can, try matching what's on screen. Also, the shrinking circle QTE wants you to hit the button while the shrinking circle is *inside* the static circle.
* If you're playing on PC, the QTEs have a reputation for sometimes being a giant pain in the ass - though I think a recent patch made them less painful. Don't hammer as fast as you can, try matching what's on screen. Also, the shrinking circle QTE wants you to hit the button while the shrinking circle is *inside* the static circle.


* I can back up the worthlessness of the salvage from animals skill. There's a few wolves at the start as enemies but after that the whole hunting thing seems to be forgotten about and it's human enemies (mostly) all the way.
* I can back up the worthlessness of the salvage from animals skill. There's a few wolves at the start as enemies but after that the whole hunting thing seems to be forgotten about and it's human enemies (mostly) all the way.