Total War: SHOGUN 2: Difference between revisions

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(Created page with "* Play to the strength of your clan. You can recruit cheaper Katana units and Samurai are one tier higher than Ashigaru equivalents. Samurai get special heavy armor the Ashiga...")
 
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* Play to the strength of your clan. You can recruit cheaper Katana units and Samurai are one tier higher than Ashigaru equivalents. Samurai get special heavy armor the Ashigaru never gets and their arrows penetrate more easily. Ashigaru arrows have trouble piercing that armor.
* Play to the strength of your clan. Recruit cheaper and better Katana units as the Shimazu or No-Dachi units as the Date.  


* Pay attention to garrison troops you automatically get when your provincial walls get attacked. They are completely expendable in all cases and eat up losses your vets would take in their stead. You build up the forts to get more troops, recruitment slots, replenishment, and archer towers that automatically fire on the enemy, and that eats up one more food for each upgrade. That don't get a bonus from your clan.
* Samurai get special heavy armor the Ashigaru never gets and their arrows penetrate more easily. Ashigaru arrows have trouble piercing that armor.
 
* Pay attention to garrison troops you automatically get when your provincial walls get attacked. They are completely expendable in all cases and eat up losses your vets would take in their stead. You build up the forts to get more troops, recruitment slots, replenishment, and archer towers that automatically fire on the enemy, and that eats up one more food for each upgrade. These don't get a bonus from your clan.


* Try to have two cavalry units attack an isolated enemy that is NEVER EVER a Yari spear unit and have the one facing their back at full charge for heavy damage and immediately have them disengage to cut losses. That charge is used up and you are only going to lose troops by having them melee. When that enemy is chasing those horses, have your other cavalry charge for full damage in their back and repeat.
* Try to have two cavalry units attack an isolated enemy that is NEVER EVER a Yari spear unit and have the one facing their back at full charge for heavy damage and immediately have them disengage to cut losses. That charge is used up and you are only going to lose troops by having them melee. When that enemy is chasing those horses, have your other cavalry charge for full damage in their back and repeat.
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