Warhammer: Vermintide 2: Difference between revisions

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(Created page with "* Hit your ping key (T by default) all the time to call out and mark specials, bosses, and items for team mates. If someone's playing Captain as Saltzpyre, tagged enemies will...")
 
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* The elf is a magnet for pubbies who wander off and get fucked and then blame the team for not helping them in time when they get ganked. If you play the elf, it's possible you're one of them.
* The elf is a magnet for pubbies who wander off and get fucked and then blame the team for not helping them in time when they get ganked. If you play the elf, it's possible you're one of them.
* Most levels have 3 tomes and 2 grimoires, both of which increase the quality of your loot after finishing the map. Tomes take up your health slot, but can be dropped to pick up health and picked back up. Grimoires will turn to dust if you drop them or if you die, and they reduce everybody's maximum hit points by a third, less if you're carrying a curse resist trinket.
* Most levels have 3 tomes and 2 grimoires, both of which increase the quality of your loot after finishing the map. Tomes take up your health slot, but can be dropped to pick up health and picked back up. Grimoires will turn to dust if you drop them or if you die, and they reduce everybody's maximum hit points by a third, less if you're carrying a curse resist trinket.
* If you're using an Overheat weapon (all of Sienna's ranged weapons and some of Bardin's), you can vent your heat with R for free under the first threshold. If it's over the first threshold (bar turns orange), it costs HP to vent heat.
* You probably aren't blocking enough.
* The active skills for Sienna's Pyromancer class and Kerillian's Waystalker class excel at deleting special enemies. If a teammate calls one out or you see one, fire it off.
* On Recruit you have unlimited revives, but it's a good practice to get into to save health potions and healing supplies for when you're in white health (you died and someone revived you), since on higher difficulties you have limited revives, and using a healing item to get back into green health resets them.
* Stay with the team, for the love of fucking god. Don't run off and be a hero. Just stay with everyone else.
* Sienna's staves are a sort of gradient from most to least melee focused by nature of how fast they generate heat. A Beam staff basically makes you a traditional wizard and, with good heat management, you barely have to use your melee at all. A Conflagration staff essentially makes you a melee character until you hear the horde bell when you can explode them all at once.
* Rebind ping to middle mouse, you'll be using it a lot and T is an awkward place for it.
* Hold down block before reviving someone
* Blowing yourself up from an overheat is a down, not necessarily a death, and may be a very good option if you're getting beat down by a horde


[[Category:Games]]
[[Category:Games]]