Quest For Glory: Difference between revisions
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* Most every physical skill you train also improves your stamina | * Most every physical skill you train also improves your stamina/health. So practicing climbing/throwing also improves your odds of not dying in combat due to your stamina running out. | ||
* This is the only game in the series in which you’ll automatically die if you enter combat with your stamina completely drained. Keep an eye on your stamina, and carry a Vigor potion for emergencies. | * This is the only game in the series in which you’ll automatically die if you enter combat with your stamina completely drained. Keep an eye on your stamina, and carry a Vigor potion for emergencies. | ||
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* Erana's Peace provides you with a safe place to sleep and free food everyday. It will also fully restore your health/stamina and mana when you sleep there, as opposed to the inn (which costs money) or the stable (which requires you to work there that day before you can sleep there). Sleeping outside gets you killed, and sleeping in town (not in the Inn) gets you robbed. | * Erana's Peace provides you with a safe place to sleep and free food everyday. It will also fully restore your health/stamina and mana when you sleep there, as opposed to the inn (which costs money) or the stable (which requires you to work there that day before you can sleep there). Sleeping outside gets you killed, and sleeping in town (not in the Inn) gets you robbed. | ||
* If you have parry/dodge skills, you can spend a gold ( | * If you have parry/dodge skills, you can spend a gold (10 silver) to train with the weapon master in the castle. Use the arrow keys to fight (up = stab, down = parry, left/right = dodge left/right). This is a relatively safe way to improve your fighting skills without worrying about being killed by monsters. | ||
* Make sure you have climbing skills. When night falls, if you can't climb, you can't get into the castle (to sleep) or the town, (also to sleep/purchase potions from Zara's magic shop). There are a few ways to build your climbing skill; the easiest of which is to go to the back of alley in town and attempt to climb the wall till it says you've been at it for long enough; someone is sure to notice. Leave the alley and return. | * Make sure you have climbing skills. When night falls, if you can't climb, you can't get into the castle (to sleep) or the town, (also to sleep/purchase potions from Zara's magic shop). There are a few ways to build your climbing skill; the easiest of which is to go to the back of alley in town and attempt to climb the wall till it says you've been at it for long enough; someone is sure to notice. Leave the alley and return. | ||
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* If you're going to branch out into magic, remember that you can only practice and improve your magic skill as long as you have mana, and your mana is limited by your magic skill. So if you're going to multiclass, put as many points as possible into magic to minimize frustration. | * If you're going to branch out into magic, remember that you can only practice and improve your magic skill as long as you have mana, and your mana is limited by your magic skill. So if you're going to multiclass, put as many points as possible into magic to minimize frustration. | ||
* Having mouse cursor problems? Go to the QFG1 | * Having mouse cursor problems? Go to the QFG1 or QFG3 folder, find a file called dosboxQG1VGA.conf, and edit it so that autolock=false now reads autolock=true. (Do the same for QFG3 when you play that). | ||
* Once you kill the ogre, the game decides that you’re experienced enough to handle tougher monsters, and some of the creatures that used to only come out at night will spawn in the daytime. Be ready for that. | * Once you kill the ogre, the game decides that you’re experienced enough to handle tougher monsters, and some of the creatures that used to only come out at night will spawn in the daytime. Be ready for that. |