Ultima Underworld: The Stygian Abyss: Difference between revisions

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* Although you may be tempted to control the game exclusively with your mouse. I find that using keyboard only controls the game better especially in combat. Use your left hand to control movement around wasd and attacking using p, ; and /.
* Although you may be tempted to control the game exclusively with your mouse. I find that using keyboard only controls the game better especially in combat. Use your left hand to control movement around WAXD and attacking using P, ; and /.


* Keep a eye out for Mantras written on walls and scrolls. They are used at shrines to improve your stats. Each level has at least one shrine.
* Shift+J is a standing long jump. The manual does mention it, but it's a life-saver and you'll be using it a lot.
 
* Lockpick skill is useless, any pickable doors can be bashed open.
 
* Keep a eye out for mantras written on walls and scrolls. They are used at shrines to improve your stats. Each level has at least one shrine.


* You can write notes on your map. Take note of anything and anyone that you come across as you may need to return later.
* You can write notes on your map. Take note of anything and anyone that you come across as you may need to return later.


* As mentioned earlier for fighter classes you need to maximise strength as there is no in game way of improving it.  
* For fighter classes, you want to maximize strength at chargen, as there is no in game way of improving it. (Str 25 is enough to wear a set of chainmail and carry a bunch of items)


* I'd recommend using swords as your primary weapon. One of the best swords in the game is required to complete the game.
* I'd recommend using swords as your primary weapon. One of the best swords in the game is required to complete the game.
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* There are a couple of fountains on the first two levels that can heal you up. Find them and take note on your map.
* There are a couple of fountains on the first two levels that can heal you up. Find them and take note on your map.


* Carry a long pole with you at all times as it can be used to activate switches that are out of your reach. If you have a spare pole combine it with thread to make a fishing rod.
* Carry a long pole with you at all times as it can be used to activate switches that are out of your reach. If you have a spare pole, combine it with thread to make a fishing rod.


* Try and find the ring of levitation and the dragon scale boots.
* Try and find the ring of levitation and the dragon scale boots.
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* Late on in the game you will be asked to find a corpse. The corpse in question is tucked away on level 8. It will be the set of bones that don't stack.
* Late on in the game you will be asked to find a corpse. The corpse in question is tucked away on level 8. It will be the set of bones that don't stack.


* There are a few items you will need that may not seem obvious a first. Such as (SPOILERS) a crown, a bottle of port, a flute, thread, a recipe and it's ingredients, incense(you'll need to light up). Anything with a special sounding name(obviously).  
* There are a few items you will need that may not seem obvious a first. Such as <div class="spoiler">a bowl, a flute, thread, a recipe and its ingredients, incense(you'll need to light up)</div>. Anything with a special sounding name(obviously). Also a pickaxe in case you get trapped by a cave-in.


* END GAME SPOILER. Just run and don't turn back. A path back to Britannia is before you.
* Endgame spoiler: <div class="spoiler">Just run and don't turn back. A path back to Britannia is before you.</div>


* Deco Morono.
* Deco Morono.
[[Category:Games]]
[[Category:Games]]

Latest revision as of 23:15, 26 July 2023

  • Although you may be tempted to control the game exclusively with your mouse. I find that using keyboard only controls the game better especially in combat. Use your left hand to control movement around WAXD and attacking using P, ; and /.
  • Shift+J is a standing long jump. The manual does mention it, but it's a life-saver and you'll be using it a lot.
  • Lockpick skill is useless, any pickable doors can be bashed open.
  • Keep a eye out for mantras written on walls and scrolls. They are used at shrines to improve your stats. Each level has at least one shrine.
  • You can write notes on your map. Take note of anything and anyone that you come across as you may need to return later.
  • For fighter classes, you want to maximize strength at chargen, as there is no in game way of improving it. (Str 25 is enough to wear a set of chainmail and carry a bunch of items)
  • I'd recommend using swords as your primary weapon. One of the best swords in the game is required to complete the game.
  • Don't hurry down the stairs too quickly. Spend the time exploring levels and improving your abilities.
  • On the first level of the abyss go straight ahead and take the first door to the right. Immediately to your right there is a secret door. Behind that is the silver seed. Take it and plant it anywhere there is dirt. Any time you die you will be resurrected at the tree.
  • Take note of any visions you receive. Especially ones from crystal balls. You'll know why when it happens.
  • There are a couple of fountains on the first two levels that can heal you up. Find them and take note on your map.
  • Carry a long pole with you at all times as it can be used to activate switches that are out of your reach. If you have a spare pole, combine it with thread to make a fishing rod.
  • Try and find the ring of levitation and the dragon scale boots.
  • Late on in the game you will be asked to find a corpse. The corpse in question is tucked away on level 8. It will be the set of bones that don't stack.
  • There are a few items you will need that may not seem obvious a first. Such as
    a bowl, a flute, thread, a recipe and its ingredients, incense(you'll need to light up)
    . Anything with a special sounding name(obviously). Also a pickaxe in case you get trapped by a cave-in.
  • Endgame spoiler:
    Just run and don't turn back. A path back to Britannia is before you.
  • Deco Morono.