Crime Boss: Rockay City: Difference between revisions
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* Any mission you complete benefits your overall level. Even the tutorial. | * Any mission you complete benefits your overall level. Even the tutorial. | ||
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* Under Campaign, the Roguelite plotline uses perma-death for that run. It is better to escape from a mission abandoning bags than losing crew. | * Under Campaign, the Roguelite plotline uses perma-death for that run. It is better to escape from a mission abandoning bags than losing crew. | ||
* Buying assets greatly increases the level of your Entourage who provide stacking bonuses in many ways. I would prioritize any card that gives you more starting money, extra crew slots, and extra soldiers. Losing soldiers are permanent and you are on a semi-flexible timer to finish the campaign. | * Buying assets greatly increases the level of your Entourage who provide stacking bonuses in many ways. I would prioritize any card that gives you more starting money, extra crew slots, and extra soldiers, and XP boosters. Losing soldiers are permanent and you are on a semi-flexible timer to finish the campaign. | ||
* Loans are an exploit to buy assets for day 1 starts. Those are permanent upgrades for future runs. | * Loans are an exploit to buy assets for day 1 starts. Those are permanent upgrades for future runs. | ||
* Cheap crew are an extra body to throw at cops. More crew | * Cheap crew are an extra body to throw at cops. More crew means more mission success. | ||
* Don't war with every gang at once. You can look at their relations to each other on their leader's picture. | * Don't war with every gang at once. You can look at their relations to each other on their leader's picture and what their weapon tier is. | ||
* Never break a truce. | * Never break a truce. | ||
* You can win territory by isolating one gang's turf from the main. Automatically stops getting invaded as well. | * You can win extra territory by isolating one gang's turf from the main. Automatically stops getting invaded as well. | ||
* Check the gear of people you can recruit. Some may have powerful items to share when you have not unlocked them yet. | * Check the gear of people you can recruit. Some may have powerful items to share when you have not unlocked them yet. | ||
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* A thrown brick is a great distraction. Kills in one hit even if it bounces off something. | * A thrown brick is a great distraction. Kills in one hit even if it bounces off something. | ||
[[Category:Games]] | [[Category:Games]] |
Revision as of 03:31, 3 July 2024
- Any mission you complete benefits your overall level. Even the tutorial.
- Objects that are flashing are explosive and have a massive damage radius. Same for vehicles.
- It is better to deal with cops dropping from helicopters or exiting their vehicle before they organize. Get behind the vehicle and shoot them.
- It is smart to move bags to a defensive spot, discard, then switch to your main gun to clear a path.
- The unlocks you get for leveling your Boss can give you more options for the Roguelite campaign.
- Under Campaign, the Roguelite plotline uses perma-death for that run. It is better to escape from a mission abandoning bags than losing crew.
- Buying assets greatly increases the level of your Entourage who provide stacking bonuses in many ways. I would prioritize any card that gives you more starting money, extra crew slots, and extra soldiers, and XP boosters. Losing soldiers are permanent and you are on a semi-flexible timer to finish the campaign.
- Loans are an exploit to buy assets for day 1 starts. Those are permanent upgrades for future runs.
- Cheap crew are an extra body to throw at cops. More crew means more mission success.
- Don't war with every gang at once. You can look at their relations to each other on their leader's picture and what their weapon tier is.
- Never break a truce.
- You can win extra territory by isolating one gang's turf from the main. Automatically stops getting invaded as well.
- Check the gear of people you can recruit. Some may have powerful items to share when you have not unlocked them yet.
- Completing Roguelite enough times unlocks more people.
- You are allowed to fail missions. It sometimes means you need to pay more or get delayed to progress.
- You can take weapons from dead people and it might be an upgrade worth discarding your weapon for. It's yours to keep for that day.
- Bots are very capable and you can direct them to carry loot or cuff people. They will then guard the area and cuff wandering civilians who are startled. Work with your bots.
- There is a slide you can do by sprinting and crouching. I'd keep the sprint toggled so you can slide often. Not in front of cameras or armed people though. Distance matters.
- A thrown brick is a great distraction. Kills in one hit even if it bounces off something.